enable_commands(3)

NAME
enable_commands() - allow object to use 'player' commands

SYNOPSIS
void enable_commands( void );

DESRIPTION
enable_commands() marks this_object() as a living object, and allows it to use commands added with add_action() (by using command()). When enable_commands() is called, the driver also looks for the local function catch_tell(), and if found, it will call it every time a message (via say() for example) is given to the object.

BUGS
Do not call this function in any other place than create() or strange things will likely occur.

SEE ALSO
this_object(3), living(3), add_action(3), command(3), catch_tell(l), say(3), create(l)