AssignColorField	./util/X11/xmap/GraphColor.c	/^void AssignColorField(foo,bar)$/
BestDistPath	./lib/common/path.c	/^s_char *BestDistPath(from,to,cost)$/
BestLandPath	./lib/common/path.c	/^s_char *BestLandPath(from,to,cost)$/
ClearIt	./util/X11/xmap/xmap.c	/^void ClearIt(wid,cdat,rdat)$/
PR	./player/subs/aircombat.c	/^PR(cn,s)$/
PRdate	./player/subs/aircombat.c	/^PRdate(cn)$/
XGPCopyArea	./util/X11/xmap/Graph.c	/^void XGPCopyArea(wid,slx,sly,swd,shg,dlx,dly)$/
XGPDrawPoint	./util/X11/xmap/Graph.c	/^void XGPDrawPoint(wid,x,y,len,multfact,col)$/
_echo	./client/termio.c	/^_echo(fd)$/
_echo	./client/termio.c	/^_echo(fd)$/
_noecho	./client/termio.c	/^_noecho(fd)$/
_noecho	./client/termio.c	/^_noecho(fd)$/
ac_airtoair	./player/subs/aircombat.c	/^ac_airtoair(att_list, int_list, def_own)$/
ac_doflak	./player/subs/aircombat.c	/^ac_doflak(list, from)$/
ac_dog	./player/subs/aircombat.c	/^ac_dog(ap, dp, adam, ddam)$/
ac_encounter	./player/subs/aircombat.c	/^ac_encounter(bomb_list, esc_list, x, y, path, mission_flags, tech, no_air_defense)$/
ac_fireflak	./player/subs/aircombat.c	/^ac_fireflak(list, from, guns)$/
ac_intercept	./player/subs/aircombat.c	/^ac_intercept(bomb_list, esc_list, def_list, def_own, x, y)$/
ac_landflak	./player/subs/aircombat.c	/^ac_landflak(list, x, y)$/
ac_planedamage	./player/subs/aircombat.c	/^ac_planedamage(plp, from, dam, other, checkabort)$/
ac_shipflak	./player/subs/aircombat.c	/^ac_shipflak(list, x, y)$/
acce	./player/commands/acce.c	/^acce()$/
add	./player/commands/add.c	/^add()$/
add_airport	./player/subs/mission.c	/^add_airport(airp,x,y)$/
add_cnts	./util/wldchk.c	/^add_cnts(sum, add)$/
add_to_fired_queue	./player/commands/mfir.c	/^add_to_fired_queue(elem, list)$/
addfree	./tm/news.c	/^addfree(n)$/
addvars	./util/empfix.c	/^addvars(sct_or_shp, fixtype)$/
adios	./util/esck.c	/^void	adios (what, fmt, a, b, c, d, e, f, g, h, i, j)$/
advise	./util/esck.c	/^void	advise (what, fmt, a, b, c, d, e, f, g, h, i, j)$/
age_levels	./update/age.c	/^age_levels(etu)$/
air_damage	./player/subs/mission.c	/^air_damage(bombers,x,y,mission,hurtee,s)$/
air_defense	./player/subs/mission.c	/^air_defense(x,y,actor,bomb_list,esc_list)$/
alarmhandler	./tm/main.c	/^alarmhandler()$/
alphasort	./player/subs/scandir.c	/^alphasort(d1, d2)$/
anti_torp	./player/commands/torp.c	/^anti_torp(f,v,ntorping,vshipown)$/
arm	./player/commands/arm.c	/^arm()$/
army	./player/commands/army.c	/^army()$/
as_costcomp	./lib/as/as_costcomp.c	/^as_costcomp(n1, n2)$/
as_delete	./lib/as/as_delete.c	/^as_delete(adp)$/
as_extend	./lib/as/as_extend.c	/^as_extend(adp)$/
as_free_hashtab	./lib/as/as_hash.c	/^as_free_hashtab(adp)$/
as_iscinq	./lib/as/as_hash.c	/^as_iscinq(adp, c)$/
as_merge	./lib/as/as_merge.c	/^as_merge(adp, head, neighbors)$/
as_reset	./lib/as/as_delete.c	/^as_reset(adp)$/
as_search	./lib/as/as_search.c	/^as_search(adp)$/
as_setcinq	./lib/as/as_hash.c	/^as_setcinq(adp, c, qp)$/
as_stats	./lib/as/as_stats.c	/^as_stats(adp, fp)$/
as_winnow	./lib/as/as_winnow.c	/^as_winnow(adp, coords, ncoords)$/
assa	./player/commands/assa.c	/^assa()$/
asw_shipsatxy	./player/subs/list.c	/^asw_shipsatxy(x, y, wantflags, nowantflags, acc, head)$/
at_minimum	./player/subs/supply.c	/^at_minimum(lp,type)$/
at_minimum	./update/supply.c	/^at_minimum(lp,type)$/
atoip	./lib/gen/atoip.c	/^atoip(ptrptr)$/
atopi	./lib/gen/atopi.c	/^atopi(p)$/
atta	./player/commands/atta.c	/^atta()$/
attack_val	./player/subs/lndsub.c	/^attack_val(lp)$/
bcast	./tm/send.c	/^bcast(p)$/
bcopy	./client/hpux.c	/^bcopy(src, dst, len)$/
bcopy	./lib/gen/copy.c	/^bcopy(src, dst, len)$/
bdes	./player/commands/bdes.c	/^bdes()$/
best	./player/commands/best.c	/^best()$/
best_path	./lib/common/path.c	/^best_path(from, to, path)$/
bestownedpath	./lib/common/bestpath.c	/^s_char *bestownedpath(x,y,ex,ey,terrain,own,own_finish)$/
bestpath	./lib/common/bestpath.c	/^s_char *bestpath(x,y,ex,ey,terrain)$/
bit_and	./client/bit.c	/^bit_and(bitsrc, bitdst)$/
bit_and	./lib/gen/bit.c	/^bit_and(bitsrc, bitdst)$/
bit_and3	./client/bit.c	/^bit_and3(bitsrc1, bitsrc2, bitdst)$/
bit_and3	./lib/gen/bit.c	/^bit_and3(bitsrc1, bitsrc2, bitdst)$/
bit_copy	./client/bit.c	/^bit_copy(bitsrc, bitdst)$/
bit_copy	./lib/gen/bit.c	/^bit_copy(bitsrc, bitdst)$/
bit_fd	./client/bit.c	/^bit_fd(bitp)$/
bit_fd	./lib/gen/bit.c	/^bit_fd(bitp)$/
bit_newfdmask	./client/bit.c	/^bit_newfdmask()$/
bit_newfdmask	./lib/gen/bit.c	/^bit_newfdmask()$/
bit_not	./client/bit.c	/^bit_not(bitp)$/
bit_not	./lib/gen/bit.c	/^bit_not(bitp)$/
bit_or	./client/bit.c	/^bit_or(bitsrc, bitdst)$/
bit_or	./lib/gen/bit.c	/^bit_or(bitsrc, bitdst)$/
bit_or3	./client/bit.c	/^bit_or3(bitsrc1, bitsrc2, bitdst)$/
bit_or3	./lib/gen/bit.c	/^bit_or3(bitsrc1, bitsrc2, bitdst)$/
bit_zero	./client/bit.c	/^bit_zero(bitp)$/
bit_zero	./lib/gen/bit.c	/^bit_zero(bitp)$/
bitinit	./player/subs/getbit.c	/^bitinit(np, bitmap)$/
bitinit2	./player/commands/map.c	/^bitinit2(np, bitmap, country)$/
bitinit2	./player/commands/tmp/map.c	/^bitinit2(np, bitmap, country)$/
blankfill	./lib/gen/copy.c	/^blankfill(ptr, range, size)$/
blksize	./lib/common/fsize.c	/^blksize(fd)$/
blocksig	./lib/gen/signal.c	/^blocksig()$/
bmap	./player/commands/bmap.c	/^bmap()$/
bmap	./player/commands/tmp/bmap.c	/^bmap()$/
bmnxtsct	./player/commands/bmap.c	/^bmnxtsct(np)$/
bmnxtsct	./player/commands/tmp/bmap.c	/^bmnxtsct(np)$/
boar	./player/commands/boar.c	/^boar()$/
bomb	./player/commands/bomb.c	/^bomb()$/
border	./player/subs/border.c	/^border(rp, prefstr, sep)$/
bp_init	./lib/common/path.c	/^bp_init()$/
brea	./player/commands/brea.c	/^brea()$/
breaklock	./tm/lock.c	/^breaklock(type)$/
bridgefall	./lib/common/bridgefall.c	/^bridgefall(sp)$/
bsanct	./player/subs/bsanct.c	/^bsanct(x, y)$/
budg	./player/commands/budg.c	/^budg()$/
buil	./player/commands/buil.c	/^buil()$/
build_mission_list	./player/subs/mission.c	/^build_mission_list(x,y,actor,cn,list,mission)$/
build_mission_list_type	./player/subs/mission.c	/^build_mission_list_type(x,y,actor,cn,list,mission,type)$/
buildeff	./player/commands/work.c	/^buildeff(sp,work,money)$/
buildeff	./update/sect.c	/^buildeff(sp, work, vec)$/
buy	./player/commands/buy.c	/^buy()$/
bytefix	./util/empfix.c	/^bytefix(prompt, byte_ptr, wipe_val)$/
bzero	./client/hpux.c	/^bzero(ptr, len)$/
bzero	./lib/gen/copy.c	/^bzero(ptr, len)$/
calc_land_units	./player/commands/budg.c	/^calc_land_units(build,nbuild,maint)$/
calc_landrepair	./player/commands/budg.c	/^calc_landrepair(land, vec, svec, np, etus, maint, nbuild)$/
calc_planes	./player/commands/budg.c	/^calc_planes(pbuild,npbuild,pmaint)$/
calc_prod	./player/commands/budg.c	/^calc_prod(costs,amounts,taxes,bars,mil,cap)$/
calc_shiprepair	./player/commands/budg.c	/^calc_shiprepair(ship, vec, np, etus, maint, nbuild)$/
calc_ships	./player/commands/budg.c	/^calc_ships(build,nbuild,maint)$/
callfn	./login/service.c	/^callfn(cp, argc, argv)$/
can_be_on_ship	./player/subs/plnsub.c	/^can_be_on_ship(p,s)$/
can_fly	./player/subs/aircombat.c	/^can_fly(p) /* Can this plane fly from the ship or land unit it is on? */$/
cando	./player/subs/mission.c	/^cando(mission,type)$/
capi	./player/commands/capi.c	/^capi()$/
caploss	./player/subs/caploss.c	/^caploss(sp, coun, msg)$/
carg	./player/commands/carg.c	/^carg()$/
catch	./tm/main.c	/^catch(sig)$/
cd_delete	./login/candidate.c	/^cd_delete(cp)$/
cd_init	./login/candidate.c	/^cd_init()$/
cd_new	./login/candidate.c	/^cd_new(iop, op, assoc)$/
cd_next	./login/candidate.c	/^cd_next(cp)$/
cede	./player/commands/cede.c	/^cede()$/
cede_sect	./player/commands/cede.c	/^cede_sect(ns, to)$/
cede_ship	./player/commands/cede.c	/^cede_ship(ni,to)$/
cens	./player/commands/cens.c	/^cens()$/
chan	./player/commands/chan.c	/^chan()$/
chance	./lib/gen/chance.c	/^chance(d)$/
check_landmines	./player/commands/marc.c	/^check_landmines(lp,lnums,n,time_to_stop)$/
check_mines	./player/commands/navi.c	/^check_mines(sp,snums,n,time_to_stop)$/
check_nav	./update/nav_util.c	/^check_nav(sect)$/
check_retreat_and_do_landdamage	./player/subs/retreat.c	/^check_retreat_and_do_landdamage(lp, dam)$/
check_retreat_and_do_shipdamage	./player/subs/retreat.c	/^check_retreat_and_do_shipdamage(sp, dam)$/
checksect	./player/subs/sect.c	/^checksect(sp)$/
child	./tm/main.c	/^child()$/
chkdir	./player/subs/paths.c	/^chkdir(dir_char, min_dir, max_dir)$/
chkdup	./util/esck.c	/^chkdup(sp, n, type)$/
chkpath	./player/subs/paths.c	/^chkpath(who, path, x, y)$/
cleanchild	./login/main.c	/^cleanchild()$/
cleanup	./tm/main.c	/^cleanup(code)$/
closebigmap	./lib/common/bigmap.c	/^closebigmap()$/
cname	./lib/common/nat.c	/^cname(n)$/
cnumb	./player/subs/cnumb.c	/^cnumb(cntry)$/
coas	./player/commands/coas.c	/^coas()$/
coll	./player/commands/coll.c	/^coll()$/
comm	./player/commands/comm.c	/^comm()$/
commamt	./player/subs/comsub.c	/^commamt(trader, product, priceval)$/
command	./player/main.c	/^command()$/
comminit	./util/file.c	/^comminit(fd)$/
commlock	./player/subs/comsub.c	/^commlock() $/
commprice	./player/subs/comsub.c	/^commprice(product, newprice)$/
commread	./player/subs/comsub.c	/^commread()$/
commset	./player/subs/comsub.c	/^commset(trader, product, amt)$/
communlock	./player/subs/comsub.c	/^communlock()$/
commwrite	./player/subs/comsub.c	/^commwrite()$/
comtch	./player/subs/mtch.c	/^comtch(command)$/
cons	./player/commands/cons.c	/^cons()$/
cons_choose	./player/commands/cons.c	/^cons_choose(ltcp)$/
conv	./player/commands/conv.c	/^conv()$/
copy	./lib/gen/copy.c	/^copy(s1, s2)$/
coun	./login/cmds.c	/^coun(cp, name)$/
coun	./player/commands/coun.c	/^coun()$/
count_cell	./util/wldchk.c	/^count_cell(res, sp)$/
count_land_planes	./player/subs/plnsub.c	/^count_land_planes(l)$/
count_planes	./player/subs/plnsub.c	/^count_planes(s)$/
cuto	./player/commands/cuto.c	/^cuto()$/
damage	./lib/common/damage.c	/^damage(amt, pct)$/
daychange	./player/empdis.c	/^daychange(now)$/
dd	./player/subs/fortdef.c	/^dd(att, def_own, defval, ax, ay, noisy, defending)$/
decl	./player/commands/decl.c	/^decl()$/
decode	./lib/common/nstr_subs.c	/^decode(code, addr, type)$/
default_chk	./util/wldchk.c	/^default_chk()$/
defdef	./player/subs/fortdef.c	/^defdef(att, def_own, defval, ax, ay)$/
defend	./player/commands/mfir.c	/^defend(al,dl,target,attacker,vsect,fsect,vship,fship,vdef,fdef,vx,vy,fx,fy,nd)$/
defense_val	./player/subs/lndsub.c	/^defense_val(lp)$/
deity_build_land	./player/commands/new.c	/^deity_build_land(type, x, y, own, tlev)$/
deli	./player/commands/deli.c	/^deli()$/
deliver	./update/deliver.c	/^deliver(from, ip, dir, thresh, amt_src, plague)$/
deltax	./lib/gen/mapdist.c	/^deltax(x1, x2)$/
deltay	./lib/gen/mapdist.c	/^deltay(y1, y2)$/
deltx	./player/subs/radmap.c	/^deltx(r, x)$/
delty	./player/subs/radmap.c	/^delty(r,y)$/
demand_update_info	./lib/common/wantupd.c	/^demand_update_info(pol, wpol, min, absmin)$/
demand_update_want	./lib/common/wantupd.c	/^demand_update_want(want, pop, which)$/
demandupdatecheck	./lib/common/wantupd.c	/^demandupdatecheck()$/
demo	./player/commands/demo.c	/^demo()$/
desi	./player/commands/desi.c	/^desi()$/
detonate	./player/subs/detonate.c	/^detonate(nuketype, x, y, airburst, bombown)$/
detonate_orbit	./player/subs/detonate.c	/^detonate_orbit(nuketype, x, y, bombown)$/
direrr	./player/subs/paths.c	/^direrr(stop_msg, view_msg, map_msg)$/
disassoc	./lib/gen/disassoc.c	/^disassoc()$/
disloan	./player/subs/disloan.c	/^disloan(n, loan)$/
dispatch	./player/dispatch.c	/^dispatch(buf, redir)$/
diss	./player/commands/diss.c	/^diss()$/
dist	./player/commands/dist.c	/^dist()$/
distrea	./player/subs/distrea.c	/^distrea(n, tp)$/
divide	./player/subs/mission.c	/^divide(l1,l2,x,y)$/
dmax	./lib/gen/minmax.c	/^dmax(n1, n2)$/
dmin	./lib/gen/minmax.c	/^dmin(n1, n2)$/
do_defdam	./player/commands/mfir.c	/^do_defdam(list, odds)$/
do_evade	./player/subs/aircombat.c	/^do_evade(bomb_list, esc_list, mission_flags)$/
do_fallout	./update/sect.c	/^int do_fallout(sp,etus)$/
do_prod	./update/main.c	/^do_prod(sector_type,etu,n,ship_build,ship_maint,plane_build,plane_maint,land_build,land_maint)$/
docountry	./player/commands/edit.c	/^docountry(op, arg, p, farg, nat, np)$/
dodeliver	./update/sect.c	/^dodeliver(sp, vec)$/
dodistribute	./update/distribute.c	/^dodistribute(sp, local, imex)$/
doexecute	./client/servercmd.c	/^doexecute(p, auxfi)$/
doland	./player/commands/edit.c	/^doland(op, arg, sect)$/
dopipe	./client/servercmd.c	/^dopipe(p)$/
doplane	./player/commands/edit.c	/^doplane(op, arg, p, plane)$/
doredir	./client/servercmd.c	/^doredir(p)$/
doship	./player/commands/edit.c	/^doship(op, arg, p, ship)$/
dounit	./player/commands/edit.c	/^dounit(op, arg, p, land)$/
doupdate	./tm/schedule.c	/^doupdate(kind, etu)$/
dowatch	./login/service.c	/^dowatch()$/
dreal	./player/commands/real.c	/^dreal()$/
drop	./player/commands/drop.c	/^drop()$/
dump	./player/commands/dump.c	/^dump()$/
dw_flush	./tm/delaywrite.c	/^dw_flush()$/
dw_queue	./tm/delaywrite.c	/^dw_queue(type, record)$/
edit	./player/commands/edit.c	/^edit()$/
ef_byname	./lib/common/file.c	/^ef_byname(name)$/
ef_cadef	./lib/common/file.c	/^ef_cadef(type)$/
ef_close	./lib/common/file.c	/^ef_close(type)$/
ef_flags	./lib/common/file.c	/^ef_flags(type)$/
ef_init	./player/subs/fileinit.c	/^ef_init()$/
ef_lock	./lib/common/file.c	/^ef_lock(type)$/
ef_mtime	./lib/common/file.c	/^ef_mtime(type)$/
ef_nameof	./lib/common/file.c	/^ef_nameof(type)$/
ef_nbread	./lib/common/file.c	/^ef_nbread(type, id, ptr)$/
ef_nbwrite	./lib/common/file.c	/^ef_nbwrite(type, id, ptr)$/
ef_nelem	./lib/common/file.c	/^ef_nelem(type)$/
ef_open	./lib/common/file.c	/^ef_open(type, mode, how)$/
ef_ptr	./lib/common/file.c	/^ef_ptr(type, id)$/
ef_read	./lib/common/file.c	/^ef_read(type, id, ptr)$/
ef_unlock	./lib/common/file.c	/^ef_unlock(type)$/
ef_vars	./lib/common/file.c	/^ef_vars(type, sp, nvp, vp, ap)$/
ef_zapcache	./lib/common/file.c	/^ef_zapcache(type)$/
effadv	./lib/gen/numstr.c	/^effadv(n)$/
encode	./player/subs/nstr.c	/^encode(str, val, type)$/
enli	./player/commands/enli.c	/^enli()$/
enlist	./update/sect.c	/^enlist(vec, etus)$/
errcheck	./player/commands/edit.c	/^errcheck(num, max)$/
esplur	./lib/gen/plur.c	/^esplur(n)$/
exec_done	./tm/schedule.c	/^exec_done()$/
execute	./player/main.c	/^execute()$/
execute	./tm/schedule.c	/^execute()$/
expect	./client/expect.c	/^expect(s, match, buf)$/
expl	./player/commands/expl.c	/^expl()$/
explain	./player/empdis.c	/^explain()$/
fcost	./player/subs/paths.c	/^fcost(sp, own)$/
fdate	./lib/common/fsize.c	/^fdate(fd)$/
feed_land	./update/land.c	/^feed_land(lp, vec, etus)$/
feed_people	./player/commands/strv.c	/^feed_people(vec, etus)$/
feed_people	./update/human.c	/^feed_people(vec, etus)$/
feed_ship	./update/ship.c	/^feed_ship(sp, vec, etus)$/
ffs	./client/hpux.c	/^ffs(mask)$/
ffs	./lib/gen/hpux.c	/^ffs(mask)$/
file_lock	./lib/gen/lock.c	/^file_lock(fd)$/
file_lock	./lib/gen/lock.c	/^file_lock(fd)$/
file_unlock	./lib/gen/lock.c	/^file_unlock(fd)$/
file_unlock	./lib/gen/lock.c	/^file_unlock(fd)$/
filelogerror	./lib/common/log.c	/^filelogerror(va_alist)$/
filetruncate	./lib/common/fsize.c	/^filetruncate(name)$/
fina	./player/commands/fina.c	/^fina()$/
find_airport	./player/subs/mission.c	/^find_airport(airp,x,y)$/
find_escorts	./player/subs/mission.c	/^find_escorts(x,y,actor,cn,escorts)$/
findcondition	./player/subs/retreat.c	/^findcondition(code)$/
findfree	./tm/news.c	/^findfree()$/
finish_sects	./update/finish.c	/^finish_sects(etu)$/
fire	./player/commands/fire.c	/^fire()$/
fire_issector	./player/commands/fire.c	/^fire_issector(arg)$/
fixnum	./util/empfix.c	/^fixnum(prompt, value, wipe_val)$/
flee	./player/commands/flee.c	/^flee()$/
floatfix	./util/empfix.c	/^floatfix(prompt, float_ptr, wipe_val)$/
floatfix	./util/empfix.c	/^floatfix(prompt,addr,def)$/
flushwu	./tm/wu.c	/^flushwu()$/
flushwu	./update/wu.c	/^flushwu()$/
fly	./player/commands/fly.c	/^fly()$/
fmt	./lib/common/fmt.c	/^fmt(va_alist)$/
foll	./player/commands/foll.c	/^foll()$/
force	./player/commands/forc.c	/^force()$/
forcebigmap	./lib/common/bigmap.c	/^forcebigmap(x,y,t)$/
fort	./player/commands/fort.c	/^fort()$/
fortdef	./player/subs/fortdef.c	/^fortdef(att, sp, ac, tx, ty)$/
fsize	./lib/common/fsize.c	/^fsize(fd)$/
fuel	./player/commands/fuel.c	/^fuel()$/
gamedown	./player/empdis.c	/^gamedown()$/
gamehours	./lib/common/hours.c	/^gamehours(now, hour)$/
gencore	./player/signals.c	/^gencore(sig)$/
gencore	./util/empfix.c	/^gencore()$/
get_minimum	./player/subs/supply.c	/^get_minimum(lp,type)$/
get_minimum	./update/supply.c	/^get_minimum(lp,type)$/
get_sect_file	./util/X11/xmap/xmap.c	/^get_sect_file()$/
get_sect_file	./util/xempmap.c	/^get_sect_file()$/
get_time	./lib/common/keyword.c	/^get_time(ptr, data)$/
getbigmap	./lib/common/bigmap.c	/^s_char getbigmap(x,y)$/
getbit	./player/subs/getbit.c	/^getbit(x, y, bitmap)$/
getcommand	./player/empdis.c	/^getcommand(combufp)$/
getconstants	./player/empdis.c	/^getconstants()$/
getdir	./player/subs/paths.c	/^getdir(prompt, stop_msg, view_msg, bomb_msg)$/
getele	./player/subs/getele.c	/^getele(nation, buf)$/
getfdtablesize	./client/dtable.c	/^getfdtablesize()$/
getfdtablesize	./lib/gen/dtable.c	/^getfdtablesize()$/
getin	./player/commands/edit.c	/^getin(what, p, arg)$/
getminleft	./player/empdis.c	/^getminleft(now, hour, mpd)$/
getpath	./player/subs/paths.c	/^getpath(arg, x, y, onlyown, showdes, showxy, destinations)$/
getrejects	./lib/common/nat.c	/^getrejects(them, np)$/
getrel	./lib/common/nat.c	/^getrel(np, them)$/
getsose	./client/termlib.c	/^getsose()$/
getstarg	./lib/gen/getstarg.c	/^getstarg(ptr, prompt)$/
getstring	./lib/gen/getstring.c	/^getstring(prompt)$/
getstring	./util/empfix.c	/^getstring(p)$/
getvar	./lib/common/getvar.c	/^getvar(vtype, sp, ptype)$/
getvec	./lib/common/getvar.c	/^getvec(class, vec, sp, ptype)$/
give	./player/commands/give.c	/^give()$/
goodsect	./player/commands/budg.c	/^goodsect(c)$/
grab_sect	./player/commands/cede.c	/^grab_sect(sp, to)$/
grab_ship	./player/commands/cede.c	/^grab_ship(sp, to)$/
grin	./player/commands/grin.c	/^grin()$/
grow_people	./update/human.c	/^grow_people(vec, etus, research)$/
growcont	./util/land.c	/^growcont(plates, xp, yp)$/
growcont	./util/land_new.c	/^growcont(plates, xp, yp)$/
growfood	./update/sect.c	/^growfood(sp, vec, work, etus)$/
guerrilla	./update/revolt.c	/^guerrilla(sp)$/
handleintr	./client/handle.c	/^handleintr(s)$/
hard	./player/commands/hard.c	/^hard()$/
has_supply	./player/subs/supply.c	/^has_supply(lp)$/
has_units	./lib/common/land.c	/^has_units(x,y,cn)$/
have_found	./player/subs/aswplnsubs.c	/^have_found(uid,head)$/
have_looked	./player/subs/aswplnsubs.c	/^have_looked(uid,head)$/
head	./player/commands/head.c	/^head()$/
hidd	./player/commands/hidd.c	/^hidd()$/
hit_landmine	./player/commands/marc.c	/^hit_landmine(lp)$/
hit_mine	./player/commands/navi.c	/^hit_mine(sp)$/
hostaddr	./client/host.c	/^hostaddr(name, addr)$/
hostconnect	./client/host.c	/^hostconnect(addr)$/
hostport	./client/host.c	/^hostport(name, addr)$/
iceil	./lib/gen/iceil.c	/^iceil(arg)$/
iesplur	./lib/gen/plur.c	/^iesplur(n)$/
if	./lib/as/as_winnow.c	/^		if (fix_pointer) {$/
if	./player/commands/buil.c	/^	if (!gotsect) {$/
if	./player/commands/reco.c	/^	if (QEMPTY(&bomb_list)) {$/
if	./player/commands/reco.c	/^	if (QEMPTY(&bomb_list)) {$/
ifloor	./lib/gen/iceil.c	/^ifloor(arg)$/
index	./client/hpux.c	/^index(sp, c)$/
index	./lib/gen/hpux.c	/^index(sp, c)$/
inet_ntoa	./lib/gen/inet.c	/^inet_ntoa(addr)$/
infect_people	./update/human.c	/^infect_people(np, vec, eff, mobil)$/
info	./player/commands/info.c	/^info()$/
init_files	./player/empdis.c	/^init_files()$/
init_nats	./player/init_nats.c	/^init_nats()$/
initfiles	./tm/initfiles.c	/^initfiles()$/
initlock	./tm/lock.c	/^initlock()$/
initque	./client/queue.c	/^initque(p)$/
initque	./lib/gen/queue.c	/^initque(elem)$/
initworld	./util/land.c	/^initworld(plates)$/
initworld	./util/land_new.c	/^initworld(plates)$/
inputxy	./lib/common/xy.c	/^inputxy(xp, yp, cn)$/
insque	./client/queue.c	/^insque(p, q)$/
insque	./lib/gen/queue.c	/^insque(elem, queue)$/
intelligence_report	./player/subs/lndsub.c	/^intelligence_report(destination,lp,spy,mess)$/
interdict	./player/subs/mission.c	/^interdict(x,y,actor,s)$/
intmatch	./player/subs/mtch.c	/^intmatch(value, ptr, size)$/
intr	./client/main.c	/^intr()$/
io_close	./lib/gen/io.c	/^io_close(iop)$/
io_conn	./lib/gen/io.c	/^io_conn(iop)$/
io_eof	./lib/gen/io.c	/^io_eof(iop)$/
io_error	./lib/gen/io.c	/^io_error(iop)$/
io_fileno	./lib/gen/io.c	/^io_fileno(iop)$/
io_flush	./lib/gen/io.c	/^io_flush()$/
io_gets	./lib/gen/io.c	/^io_gets(iop, buf, nbytes)$/
io_init	./lib/gen/io.c	/^io_init()$/
io_input	./lib/gen/io.c	/^io_input(iop)$/
io_iopfromfd	./lib/gen/io.c	/^io_iopfromfd(fd)$/
io_noblocking	./lib/gen/io.c	/^io_noblocking(iop, value)$/
io_output	./lib/gen/io.c	/^io_output(iop)$/
io_peek	./lib/gen/io.c	/^io_peek(iop, buf, nbytes)$/
io_puts	./lib/gen/io.c	/^io_puts(iop, buf)$/
io_read	./lib/gen/io.c	/^io_read(iop, buf, nbytes)$/
io_select	./lib/gen/io.c	/^io_select(tv)$/
io_shutdown	./lib/gen/io.c	/^io_shutdown(iop, flags)$/
io_write	./lib/gen/io.c	/^io_write(iop, buf, nbytes)$/
iom_clear	./lib/gen/io_mask.c	/^iom_clear(mask, what, fd)$/
iom_create	./lib/gen/io_mask.c	/^iom_create(what)$/
iom_getmask	./lib/gen/io_mask.c	/^iom_getmask(mask, nfdp, readp, writep)$/
iom_set	./lib/gen/io_mask.c	/^iom_set(mask, what, fd)$/
iom_zero	./lib/gen/io_mask.c	/^iom_zero(mask, what)$/
ioq_append	./lib/gen/ioqueue.c	/^ioq_append(ioq, buf, cc)$/
ioq_create	./lib/gen/ioqueue.c	/^ioq_create(size)$/
ioq_dequeue	./client/ioqueue.c	/^ioq_dequeue(ioq, cc)$/
ioq_dequeue	./lib/gen/ioqueue.c	/^ioq_dequeue(ioq, cc)$/
ioq_destroy	./lib/gen/ioqueue.c	/^ioq_destroy(ioq)$/
ioq_drain	./client/ioqueue.c	/^ioq_drain(ioq)$/
ioq_drain	./lib/gen/ioqueue.c	/^ioq_drain(ioq)$/
ioq_gets	./client/ioqueue.c	/^ioq_gets(ioq, buf, cc)$/
ioq_gets	./lib/gen/ioqueue.c	/^ioq_gets(ioq, buf, cc)$/
ioq_init	./client/ioqueue.c	/^ioq_init(ioq, bsize)$/
ioq_makeiov	./lib/gen/ioqueue.c	/^ioq_makeiov(ioq, iov, cc)$/
ioq_peek	./client/ioqueue.c	/^ioq_peek(ioq, buf, cc)$/
ioq_peek	./lib/gen/ioqueue.c	/^ioq_peek(ioq, buf, cc)$/
ioq_peekiov	./client/ioqueue.c	/^ioq_peekiov(ioq, iov, max)$/
ioq_puts	./lib/gen/ioqueue.c	/^ioq_puts(ioq, buf)$/
ioq_qsize	./client/ioqueue.c	/^ioq_qsize(ioq)$/
ioq_qsize	./lib/gen/ioqueue.c	/^ioq_qsize(ioq)$/
ioq_read	./client/ioqueue.c	/^ioq_read(ioq, buf, cc)$/
ioq_write	./client/ioqueue.c	/^ioq_write(ioq, buf, cc)$/
is_engineer	./player/commands/fort.c	/^is_engineer(x,y)$/
itemname	./player/subs/supply.c	/^itemname(type)$/
itemname	./update/supply.c	/^itemname(type)$/
kaboom	./player/subs/detonate.c	/^kaboom(x, y, rad, cn)$/
kill_player	./player/signals.c	/^kill_player(sig)$/
killpl	./login/cmds.c	/^killpl(cp, arg)$/
kw_find	./lib/common/keyword.c	/^kw_find(name)$/
kw_parse	./lib/common/keyword.c	/^kw_parse(type, text, data)$/
kw_read	./lib/common/keyword.c	/^kw_read(fp)$/
land	./player/commands/land.c	/^land()$/
landdamage	./lib/common/damage.c	/^landdamage(lp, dam)$/
landdef	./player/subs/landgun.c	/^landdef(type)$/
landgun	./player/subs/landgun.c	/^landgun(effic, guns)$/
landmine	./player/commands/mine.c	/^landmine()$/
landrepair	./update/land.c	/^landrepair(land, vec, np, etus)$/
landunitdef	./player/subs/landgun.c	/^landunitdef(type)$/
landunitgun	./player/subs/landgun.c	/^landunitgun(type, effic)$/
laun	./player/commands/laun.c	/^laun()$/
lcarg	./player/commands/carg.c	/^lcarg()$/
ldround	./lib/gen/round.c	/^ldround(a4, ac)$/
ledg	./player/commands/ledg.c	/^ledg()$/
leprfunc	./player/main.c	/^int	(*leprfunc)() = pr;$/
leve	./player/commands/leve.c	/^leve()$/
limit_level	./update/nat.c	/^limit_level(level, type, flag)$/
list	./login/cmds.c	/^list(us, arg)$/
listlock	./tm/lock.c	/^listlock(type)$/
lload	./player/commands/load.c	/^lload()$/
llook	./player/commands/look.c	/^llook()$/
lnd_postread	./player/subs/land.c	/^lnd_postread(n, ptr)$/
lnd_prewrite	./player/subs/land.c	/^lnd_prewrite(n, ptr)$/
lo_cnum	./login/login.c	/^lo_cnum(cnum)$/
lo_delete	./login/login.c	/^lo_delete(lp)$/
lo_find	./login/login.c	/^lo_find(pid)$/
lo_init	./login/login.c	/^lo_init()$/
lo_new	./login/login.c	/^lo_new()$/
lo_next	./login/login.c	/^lo_next(lp)$/
load	./player/commands/load.c	/^load()$/
loans	./util/empfix.c	/^loans()$/
lock	./tm/lock.c	/^lock(user, mask)$/
logerror	./lib/common/log.c	/^logerror(va_alist)$/
login	./client/login.c	/^login(s, uname, cname, cpass, kill_proc)$/
loginit	./lib/common/log.c	/^loginit()$/
logx	./update/nat.c	/^logx(d, base)$/
longfix	./util/empfix.c	/^longfix(prompt, long_ptr, wipe_val)$/
look	./player/commands/look.c	/^look()$/
lrada	./player/commands/rada.c	/^lrada()$/
lrange	./player/commands/rang.c	/^lrange()$/
lretr	./player/commands/retr.c	/^lretr()$/
ltend	./player/commands/lten.c	/^ltend()$/
mailbox	./lib/common/mailbox.c	/^mailbox(cn)$/
main	./client/main.c	/^main(ac, av)$/
main	./login/main.c	/^main()$/
main	./tm/main.c	/^main()$/
main	./update/main.c	/^main(argc, argv)$/
main	./util/empchk.c	/^main(argc, argp)$/
main	./util/empfix.c	/^main()$/
main	./util/esck.c	/^main(argc, argv)$/
main	./util/file.c	/^main()$/
main	./util/land.c	/^main(argc, argv)$/
main	./util/land_new.c	/^main(argc, argv)$/
main	./util/land_old.c	/^main()$/
main	./util/new_ore.c	/^main(argc, argp)$/
main	./util/newore.c	/^main(argc, argp)$/
main	./util/ore.c	/^main(argc, argp)$/
main	./util/perfect.c	/^main(argc, argp)$/
main	./util/randpop.c	/^main()$/
main	./util/rescheck.c	/^main(argc, argp)$/
main	./util/setup.c	/^main(argc, argv)$/
main	./util/vchk.c	/^main()$/
main	./util/wldchk.c	/^main (argc, argv)$/
main	./util/xempmap.c	/^main(argc, argv)$/
make	./util/file.c	/^make(filename)$/
make_altitude	./util/land.c	/^make_altitude(plates, world)$/
make_altitude	./util/land_new.c	/^make_altitude(plates, world)$/
make_sects	./util/land.c	/^make_sects(world, sects)$/
make_sects	./util/land_new.c	/^make_sects(world, sects)$/
makec	./util/new_ore.c	/^makec(x, y, n)$/
makec	./util/newore.c	/^makec(x, y, n)$/
makec	./util/ore.c	/^makec(x, y, n)$/
makec	./util/perfect.c	/^makec(x, y, n)$/
makec	./util/rescheck.c	/^makec(x, y, n)$/
makefree	./tm/news.c	/^makefree(n)$/
makeland	./util/land.c	/^makeland(plates, x, y, dist, what)$/
makeland	./util/land_new.c	/^makeland(plates, x, y, dist, what)$/
makeore	./util/new_ore.c	/^makeore(sp)$/
makeore	./util/newore.c	/^makeore(sp)$/
makeore	./util/ore.c	/^makeore(sp)$/
makeore	./util/perfect.c	/^makeore(sp)$/
makeqt	./client/queue.c	/^makeqt(nelem)$/
map	./player/commands/map.c	/^map()$/
map	./player/commands/tmp/map.c	/^map()$/
mapdist	./lib/gen/mapdist.c	/^mapdist(x1, y1, x2, y2)$/
mapdsq	./lib/gen/mapdist.c	/^mapdsq(x1, y1, x2, y2)$/
march	./player/commands/marc.c	/^march()$/
mark	./player/commands/mark.c	/^mark()$/
masktopath	./player/subs/paths.c	/^masktopath(mask)$/
materials_charge	./update/produce.c	/^materials_charge(product, vec, count)$/
materials_cost	./update/produce.c	/^materials_cost(product, vec, costp)$/
max	./lib/gen/minmax.c	/^max(n1, n2)$/
max_pop	./lib/common/res_pop.c	/^max_pop(research)$/
mcast	./tm/send.c	/^mcast(p, cnum)$/
mcost	./player/subs/paths.c	/^mcost(sp, own)$/
min	./lib/gen/minmax.c	/^min(n1, n2)$/
min	./util/new_ore.c	/^min(a, b)$/
min	./util/newore.c	/^min(a, b)$/
min	./util/ore.c	/^min(a, b)$/
min	./util/perfect.c	/^min(a, b)$/
min	./util/rescheck.c	/^min(a, b)$/
mine	./player/commands/mine.c	/^mine()$/
mineq	./lib/common/stmtch.c	/^mineq(a, b)$/
missdef	./player/subs/missdef.c	/^missdef(target_ship,victim)$/
mission	./player/commands/miss.c	/^mission()$/
mission_name	./player/subs/mission.c	/^s_char *mission_name(mission)$/
mission_pln_arm	./player/subs/mission.c	/^mission_pln_arm(list, x,y, mission, ip, flags, mission_flags, tech)$/
mission_pln_equip	./player/subs/mission.c	/^mission_pln_equip(plp, ip, flags, mission)$/
mission_pln_sel	./player/subs/mission.c	/^mission_pln_sel(list, actor, wantflags, nowantflags)$/
mob_land	./update/mobility.c	/^mob_land(etus)$/
mob_plane	./update/mobility.c	/^mob_plane(etus)$/
mob_sect	./update/mobility.c	/^mob_sect(etus)$/
mob_ship	./update/mobility.c	/^mob_ship(etus)$/
mobq	./player/commands/mobq.c	/^mobq()$/
morale	./player/commands/mora.c	/^morale()$/
move	./player/commands/move.c	/^move()$/
move_map	./player/subs/move.c	/^move_map(what, curx, cury, arg)$/
move_sat	./update/move_sat.c	/^move_sat(pp)$/
mult	./player/commands/mult.c	/^mult()$/
multifire	./player/commands/mfir.c	/^multifire()$/
multread	./player/subs/comsub.c	/^multread(trader, tradee)$/
multset	./player/subs/comsub.c	/^multset(tradee, newmult)$/
name	./player/commands/name.c	/^name()$/
nameofitem	./player/subs/mission.c	/^s_char *nameofitem(gp,type)$/
nat_cap	./player/init_nats.c	/^nat_cap(btu)$/
nat_value	./lib/client/tm_subr.c	/^nat_value(va_alist)$/
natarg	./player/subs/natarg.c	/^natarg(arg, prompt)$/
natassign	./lib/common/natfield.c	/^natassign(fp, ptr, valp, ind, how)$/
natbyname	./login/nat.c	/^natbyname(name)$/
natfield	./lib/common/natfield.c	/^natfield(offset)$/
nati	./player/commands/nati.c	/^nati()$/
nations	./util/empfix.c	/^nations()$/
natmod	./lib/client/tm_natmod.c	/^natmod(buf, argi)$/
natmod	./tm/nat.c	/^natmod(argp, argi)$/
natpass	./login/nat.c	/^natpass(cn, pass)$/
natstate	./lib/common/nat.c	/^natstate(np)$/
nav_chkdir	./update/nav_util.c	/^nav_chkdir(dir_char, min_dir, max_dir)$/
nav_map	./player/commands/navi.c	/^nav_map(x,y,c)$/
nav_nameship	./update/nav_util.c	/^nav_nameship(sp, mcp)$/
nav_ship	./update/nav_ship.c	/^nav_ship(sp, shipno, np)$/
nav_shiprad	./update/nav_util.c	/^nav_shiprad(sp, cx, cy)$/
navi	./player/commands/navi.c	/^navi()$/
navigable	./lib/common/bestpath.c	/^navigable(x,y,terrain)	/* return TRUE if sector is passable */$/
ncache	./tm/news.c	/^ncache(now, actor, event, victim, times)$/
ncost	./player/subs/paths.c	/^ncost(sp, own)$/
nearelev	./util/new_ore.c	/^nearelev(x, y)$/
nearelev	./util/newore.c	/^nearelev(x, y)$/
nearelev	./util/ore.c	/^nearelev(x, y)$/
nearelev	./util/perfect.c	/^nearelev(x, y)$/
neigh	./player/subs/neigh.c	/^neigh(x, y, own)$/
neighbors	./util/empchk.c	/^neighbors(this_x, this_y, flag)$/
neighbors	./util/wldchk.c	/^neighbors(this_x, this_y, flag, res)$/
new	./player/commands/new.c	/^new()$/
newcont	./util/land.c	/^newcont(plates, xp, yp, dist)$/
newcont	./util/land_new.c	/^newcont(plates, xp, yp, dist)$/
newe	./player/commands/newe.c	/^newe()$/
news	./player/commands/news.c	/^news()$/
next_update_check_time	./lib/common/wantupd.c	/^next_update_check_time(now, tim, delta)$/
next_update_time	./lib/common/wantupd.c	/^next_update_time(now, tim, delta)$/
nextfree	./tm/news.c	/^nextfree()$/
nreport	./lib/client/tm_news.c	/^nreport(actor, event, victim, times)$/
nreport	./tm/news.c	/^nreport(actor, event, victim, times)$/
nstr_comp	./player/subs/nstr.c	/^nstr_comp(np, size, type, str)$/
nstr_exec	./lib/common/nstr_subs.c	/^nstr_exec(conds, ncond, ptr, type)$/
nuk_postread	./player/subs/nuke.c	/^nuk_postread(n, ptr)$/
nuk_prewrite	./player/subs/nuke.c	/^nuk_prewrite(n, ptr)$/
nuke	./player/commands/nuke.c	/^nuke()$/
nukedamage	./lib/common/damage.c	/^nukedamage(ncp, range, airburst)$/
nukes	./util/empfix.c	/^nukes()$/
num_shipsatxy	./player/subs/list.c	/^num_shipsatxy(x, y, wantflags, nowantflags)$/
numstr	./lib/gen/numstr.c	/^numstr(n)$/
nxtitem	./player/subs/nxtitem.c	/^nxtitem(np, ptr)$/
nxtitemp	./update/nxtitemp.c	/^nxtitemp(np)$/
nxtsct	./player/subs/nxtsct.c	/^nxtsct(np, sp)$/
nxtsct	./util/setup.c	/^nxtsct(np, sp)$/
nxtsctp	./update/nxtsctp.c	/^nxtsctp(np)$/
offe	./player/commands/offe.c	/^offe()$/
offs	./player/commands/offs.c	/^offs()$/
onearg	./lib/gen/onearg.c	/^onearg(arg, prompt)$/
openbigmap	./lib/common/bigmap.c	/^openbigmap(cnum)$/
oprange	./player/subs/mission.c	/^oprange(gp,type,x,y,radius)$/
orde	./player/commands/orde.c	/^orde()$/
orig	./player/commands/orig.c	/^orig()$/
outid	./player/subs/pr.c	/^outid(n)$/
output	./client/servercmd.c	/^output(code, buf, auxfi)$/
owned_and_navigable	./lib/common/bestpath.c	/^owned_and_navigable(x,y,terrain,own)	/* return TRUE if sector is passable */$/
ownxy	./lib/common/xy.c	/^ownxy(sp) $/
ownxy	./util/esck.c	/^ownxy(sp)$/
para	./player/commands/para.c	/^para()$/
parse	./lib/gen/parse.c	/^parse(buf, argpp, condp, space, redir)$/
parsedelay	./client/termlib.c	/^parsedelay(r)$/
pass	./login/cmds.c	/^pass(cp, passwd)$/
path	./player/commands/path.c	/^path()$/
pathcost	./lib/common/path.c	/^pathcost(start,path)$/
pathrange	./player/subs/paths.c	/^pathrange(cx, cy, pp, border, range)$/
pathtomask	./player/subs/paths.c	/^pathtomask(path)$/
payo	./player/commands/payo.c	/^payo()$/
perform_mission	./player/subs/mission.c	/^perform_mission(x,y,actor,list,mission,s)$/
picktype	./util/setup.c	/^picktype(sp, amt)$/
place	./util/new_ore.c	/^place(island,res,num,offset,restype)$/
placecap	./util/setup.c	/^placecap(np)$/
plague_land	./update/land.c	/^plague_land(lp, np, vec, cvec, etus)$/
plague_people	./update/human.c	/^plague_people(np, vec, cvec, etus)$/
plan	./player/commands/plan.c	/^plan()$/
plane_sona	./player/commands/sona.c	/^plane_sona(plane_list,x,y,head)$/
plane_sweep	./player/subs/plnsub.c	/^plane_sweep(plane_list,x,y,head)$/
planedamage	./lib/common/damage.c	/^planedamage(pp, dam)$/
planes	./util/empfix.c	/^planes()$/
planesatxy	./player/subs/list.c	/^planesatxy(x, y, wantflags, nowantflags)$/
play	./login/cmds.c	/^play(cp, arg)$/
pln_arm	./player/subs/plnsub.c	/^pln_arm(list, mission, ip, flags, mission_flags, tech)$/
pln_dropoff	./player/subs/plnsub.c	/^pln_dropoff(list, ip, tx, ty, ptr, type)$/
pln_equip	./player/subs/plnsub.c	/^pln_equip(plp, ip, flags, mission)$/
pln_newlanding	./player/subs/plnsub.c	/^pln_newlanding(list, tx, ty, cno)$/
pln_onewaymission	./player/subs/plnsub.c	/^pln_onewaymission(target, shipno, flagp)$/
pln_postread	./player/subs/plane.c	/^pln_postread(n, ptr)$/
pln_prewrite	./player/subs/plane.c	/^pln_prewrite(n, ptr)$/
pln_put	./player/subs/plnsub.c	/^pln_put(list)$/
pln_removedupes	./player/subs/plnsub.c	/^pln_removedupes(bomb_list, esc_list)$/
pln_sel	./player/subs/plnsub.c	/^pln_sel(ni, list, ap, ap_to_target, rangemult, wantflags, nowantflags)$/
plur	./lib/gen/plur.c	/^plur(n, no, yes)$/
populace	./update/populace.c	/^populace(np, sp, vec, etu)$/
powe	./player/commands/powe.c	/^powe()$/
pr	./player/subs/pr.c	/^pr(buf)$/
pr	./util/esck.c	/^void pr() {$/
pr_hilite	./player/subs/pr.c	/^pr_hilite(buf)$/
pr_id	./player/subs/pr.c	/^pr_id(id, buf)$/
prdate	./player/subs/pr.c	/^prdate()$/
prep_update	./update/prepare.c	/^prep_update(sp, etus, np, pop)$/
prepare_sects	./update/prepare.c	/^prepare_sects(etu)$/
prexec	./player/subs/pr.c	/^prexec(file)$/
prflush	./player/subs/pr.c	/^prflush(buf)$/
print_found	./player/subs/aswplnsubs.c	/^print_found(head)$/
print_res	./util/wldchk.c	/^print_res(res)$/
prmptrd	./player/subs/pr.c	/^prmptrd(prompt, str, size)$/
prod	./player/commands/prod.c	/^prod()$/
prod_land	./update/land.c	/^prod_land(etus,natnum,build)$/
prod_nat	./update/nat.c	/^prod_nat(etu)$/
prod_plane	./update/plane.c	/^prod_plane(etus,natnum,buildem)$/
prod_sect	./update/sect.c	/^prod_sect(etu)$/
prod_ship	./update/ship.c	/^prod_ship(etus,natnum,build)$/
produce	./update/produce.c	/^produce(np, sp, vec, work)$/
produce_sect	./update/sect.c	/^produce_sect(natnum,etu,sector_type)$/
prompt	./client/servercmd.c	/^prompt(line, auxfi)$/
prprompt	./player/subs/pr.c	/^prprompt(min, btu)$/
prredir	./player/subs/pr.c	/^prredir(redir)$/
prunits	./player/commands/spy.c	/^prunits(x,y)$/
put_plane_on_land	./player/subs/plnsub.c	/^put_plane_on_land(plane,land)$/
put_plane_on_ship	./player/subs/plnsub.c	/^put_plane_on_ship(plane,ship)$/
putreject	./lib/common/nat.c	/^putreject(np, them, how, what)$/
putrel	./lib/common/nat.c	/^putrel(np, them, relate)$/
putvar	./lib/common/getvar.c	/^putvar(vtype, amt, sp, ptype)$/
putvec	./lib/common/getvar.c	/^putvec(class, vec, sp, ptype)$/
qorde	./player/commands/orde.c	/^qorde()$/
quiet_bigdef	./player/commands/mfir.c	/^quiet_bigdef(attacker,list, own, aown, def, ax, ay, nfiring)$/
quit	./login/cmds.c	/^quit(cp, arg)$/
quit	./player/quit.c	/^quit()$/
quit	./util/file.c	/^quit()$/
quitit	./util/X11/xmap/xmap.c	/^void quitit(wid,cdat,rdat)$/
rada	./player/commands/rada.c	/^rada()$/
radmap	./player/subs/radmap.c	/^radmap(cx, cy, eff, range, seesub)$/
radmap2	./player/subs/radmap.c	/^radmap2(cx, cy, eff, range, seesub, pr_flag)$/
radmapnopr	./player/subs/radmap.c	/^radmapnopr(cx, cy, eff, range, seesub)$/
random	./lib/gen/chance.c	/^random()$/
range	./player/commands/rang.c	/^range()$/
rea	./player/commands/rea.c	/^rea()$/
readhours	./tm/main.c	/^readhours(code)$/
real	./player/commands/real.c	/^real()$/
reco	./player/commands/reco.c	/^reco()$/
recvclient	./player/recvclient.c	/^recvclient(cmd, size)$/
recvclient	./tm/sendclient.c	/^recvclient(iop, cmd, bp)$/
recvclient	./util/empfix.c	/^recvclient(cmd, bp)$/
recvclient	./util/file.c	/^recvclient(cmd, buf)$/
redisplay_picture	./util/X11/xmap/Graph.c	/^void redisplay_picture(wid)$/
reje	./player/commands/reje.c	/^reje()$/
rejectname	./lib/common/nat.c	/^rejectname(np, other)$/
rela	./player/commands/rela.c	/^rela()$/
relatename	./lib/common/nat.c	/^relatename(np, other)$/
reltech	./lib/common/tfact.c	/^reltech(level1, level2, mult)$/
remque	./client/queue.c	/^remque(p)$/
remque	./lib/gen/queue.c	/^remque(elem)$/
repa	./player/commands/repa.c	/^repa()$/
repo	./player/commands/repo.c	/^repo()$/
reset_hours	./player/signals.c	/^reset_hours(sig)$/
reso	./player/commands/reso.c	/^reso()$/
resupply_all	./player/subs/supply.c	/^resupply_all(lp)$/
resupply_all	./update/supply.c	/^resupply_all(lp)$/
resupply_commod	./player/subs/supply.c	/^resupply_commod(lp, type)$/
resupply_commod	./update/supply.c	/^resupply_commod(lp, type)$/
retr	./player/commands/retr.c	/^retr()$/
retreat_land	./player/subs/retreat.c	/^retreat_land(lp, code)$/
retreat_land1	./player/subs/retreat.c	/^retreat_land1(lp, code, orig)$/
retreat_ship	./player/subs/retreat.c	/^retreat_ship(sp, code)$/
retreat_ship1	./player/subs/retreat.c	/^retreat_ship1(sp, code, orig)$/
revolt	./update/revolt.c	/^revolt(sp)$/
rindex	./client/hpux.c	/^rindex(sp, c)$/
rindex	./lib/gen/hpux.c	/^rindex(sp, c)$/
roll	./lib/gen/chance.c	/^roll(n)$/
round	./lib/gen/round.c	/^round(n, m)$/
roundavg	./lib/gen/chance.c	/^roundavg(val)$/
roundrange	./player/subs/landgun.c	/^roundrange(r)$/
rout	./player/commands/rout.c	/^rout()$/
rv_intercept	./player/subs/aircombat.c	/^rv_intercept(x, y, bombown)$/
s_commod	./player/subs/supply.c	/^s_commod(x, y, type,total_wanted,actually_doit)$/
s_commod	./update/supply.c	/^s_commod(x, y, type,total_wanted,actually_doit)$/
sail	./player/commands/sail.c	/^sail()$/
sail_ship	./update/sail.c	/^sail_ship()$/
same	./lib/gen/same.c	/^same(s1, s2)$/
sarg_area	./player/subs/sarg.c	/^sarg_area(buf, rp)$/
sarg_getrange	./player/subs/sarg.c	/^sarg_getrange(buf, rp)$/
sarg_list	./player/subs/sarg.c	/^sarg_list(str, list, max)$/
sarg_range	./player/subs/sarg.c	/^sarg_range(buf, xp, yp, dist)$/
sarg_type	./player/subs/sarg.c	/^sarg_type(ptr)$/
sarg_xy	./player/subs/sarg.c	/^sarg_xy(ptr, xp, yp)$/
satdisp	./player/subs/satmap.c	/^satdisp(sp, acc)$/
sate	./player/commands/sate.c	/^sate()$/
sathead	./player/subs/satmap.c	/^sathead()$/
satmap	./player/subs/satmap.c	/^satmap(x, y, eff, range, flags)$/
saveargv	./client/saveargv.c	/^saveargv(ac, src, dst)$/
sb	./player/subs/fortdef.c	/^sb(att, sp, ac, tx, ty, noisy, defending)$/
schedule_update	./tm/schedule.c	/^schedule_update()$/
scnt	./util/empchk.c	/^scnt(flag)$/
scnt	./util/wldchk.c	/^scnt(flag, res, sum)$/
scra	./player/commands/scra.c	/^scra()$/
screen	./client/servercmd.c	/^screen(buf)$/
sct	./player/commands/sect.c	/^sct()$/
sct_postread	./player/subs/sect.c	/^sct_postread(id, ptr)$/
sct_prewrite	./player/subs/sect.c	/^sct_prewrite(id, ptr)$/
scthash	./lib/gen/scthash.c	/^scthash(x, y, tsize)$/
sctoff	./lib/common/xy.c	/^sctoff(x, y)$/
sctoff	./util/esck.c	/^sctoff(x, y)$/
scut	./player/commands/scut.c	/^scut()$/
sd	./player/subs/fortdef.c	/^sd(att, own, armor, x, y, noisy, defending)$/
seadef	./player/subs/landgun.c	/^seadef(type)$/
seagun	./player/subs/landgun.c	/^seagun(type, effic, n)$/
sectdamage	./lib/common/sectdamage.c	/^sectdamage(sp, dam)$/
sector_check	./util/wldchk.c	/^sector_check(sx, sy, all)$/
sector_mcost	./lib/common/move.c	/^double sector_mcost(type, effic)$/
sectors	./util/empfix.c	/^sectors()$/
sectradius	./util/setup.c	/^sectradius(np, cn, vec, radius)$/
sell	./player/commands/sell.c	/^sell()$/
send_mail	./lib/gen/send_mail.c	/^send_mail(dest, fd)$/
sendclient	./login/sendclient.c	/^sendclient(va_alist)$/
sendclient	./tm/sendclient.c	/^sendclient(iop, val, str)$/
sendcmd	./client/expect.c	/^sendcmd(s, cmd, arg)$/
sendeof	./client/termio.c	/^sendeof(sock)$/
sendnum	./tm/send.c	/^sendnum(iop, seq, n)$/
sendreport	./lib/client/tm_news.c	/^sendreport(actor, event, victim, times)$/
sendstr	./tm/send.c	/^sendstr(iop, p)$/
sendtext	./lib/gen/sendtext.c	/^sendtext(user, text)$/
servercmd	./client/servercmd.c	/^servercmd(ioq, auxfi)$/
serverio	./client/serverio.c	/^serverio(s, ioq)$/
service	./login/service.c	/^service(iop, op, assoc)$/
service	./tm/service.c	/^service(iop, op, assoc)$/
set	./player/commands/set.c	/^set()$/
set_have_found	./player/subs/aswplnsubs.c	/^set_have_found(uid,head)$/
set_have_looked	./player/subs/aswplnsubs.c	/^set_have_looked(uid,head)$/
setbig	./lib/common/bigmap.c	/^setbig(x,y,t,force)$/
setbigmap	./lib/common/bigmap.c	/^setbigmap(x,y,t)$/
setbit	./player/subs/getbit.c	/^setbit(x, y, bitmap)$/
setbitmap	./player/subs/getbit.c	/^setbitmap(x, y, bitmap, bitmaps)$/
setbuffer	./lib/gen/hpux.c	/^setbuffer(fp, buf, size)$/
setfdtablesize	./client/dtable.c	/^setfdtablesize(min, start)$/
setfdtablesize	./lib/gen/dtable.c	/^setfdtablesize(min, start)$/
setrej	./lib/client/tm_subr.c	/^setrej(us, them, how, what)$/
setrel	./lib/client/tm_subr.c	/^setrel(us, them, relate)$/
setres	./player/commands/setres.c	/^setres()$/
setsector	./player/commands/setsect.c	/^setsector()$/
share_incr	./update/nat.c	/^share_incr(res, tech)$/
shelldam	./player/subs/landgun.c	/^shelldam(dam, ac)$/
shi	./player/commands/shi.c	/^shi()$/
shipdamage	./lib/common/damage.c	/^shipdamage(sp, dam)$/
shipdef	./player/subs/fortdef.c	/^shipdef(att, own, armor, x, y)$/
shiprepair	./update/ship.c	/^shiprepair(ship, vec, np, etus)$/
ships	./util/empfix.c	/^ships()$/
shipsatxy	./player/subs/list.c	/^shipsatxy(x, y, wantflags, nowantflags)$/
shoo	./player/commands/shoo.c	/^shoo()$/
shootback	./player/subs/fortdef.c	/^shootback(att, sp, ac, tx, ty)$/
shortfix	./util/empfix.c	/^shortfix(prompt, short_ptr, wipe_val)$/
show	./player/commands/show.c	/^show()$/
show_bridge	./player/subs/show.c	/^show_bridge(tlev)$/
show_land_build	./player/subs/show.c	/^show_land_build(tlev)$/
show_land_capab	./player/subs/show.c	/^show_land_capab(tlev)$/
show_land_stats	./player/subs/show.c	/^show_land_stats(tlev)$/
show_mission	./player/subs/mission.c	/^show_mission(type,np)$/
show_nuke_build	./player/subs/show.c	/^show_nuke_build(tlev)$/
show_nuke_capab	./player/subs/show.c	/^show_nuke_capab(tlev)$/
show_nuke_stats	./player/subs/show.c	/^show_nuke_stats(tlev)$/
show_plane_build	./player/subs/show.c	/^show_plane_build(tlev)$/
show_plane_capab	./player/subs/show.c	/^show_plane_capab(tlev)$/
show_plane_stats	./player/subs/show.c	/^show_plane_stats(tlev)$/
show_sect_build	./player/subs/show.c	/^show_sect_build()$/
show_sect_capab	./player/subs/show.c	/^show_sect_capab()$/
show_sect_stats	./player/subs/show.c	/^show_sect_stats()$/
show_ship_build	./player/subs/show.c	/^show_ship_build(tlev)$/
show_ship_capab	./player/subs/show.c	/^show_ship_capab(tlev)$/
show_ship_stats	./player/subs/show.c	/^show_ship_stats(tlev)$/
showvers	./player/subs/pr.c	/^showvers(vers)$/
shp_postread	./player/subs/ship.c	/^shp_postread(n, ptr)$/
shp_prewrite	./player/subs/ship.c	/^shp_prewrite(n, ptr)$/
signame	./lib/gen/signal.c	/^signame(sig)$/
sigsetup	./player/signals.c	/^sigsetup()$/
snxtitem	./player/subs/snxtitem.c	/^snxtitem(np, type, str)$/
snxtitem_all	./lib/common/snxtitemsubs.c	/^snxtitem_all(np, type)$/
snxtitem_area	./lib/common/snxtitemsubs.c	/^snxtitem_area(np, type, range)$/
snxtitem_dist	./lib/common/snxtitemsubs.c	/^snxtitem_dist(np, type, cx, cy, dist)$/
snxtitem_group	./lib/common/snxtitemsubs.c	/^snxtitem_group(np, type, group)$/
snxtitem_list	./lib/common/snxtitemsubs.c	/^snxtitem_list(np, type, list, len)$/
snxtitem_rewind	./lib/common/snxtitemsubs.c	/^snxtitem_rewind(np)$/
snxtitem_xy	./lib/common/snxtitemsubs.c	/^snxtitem_xy(np, type, x, y)$/
snxtsct	./player/subs/snxtsct.c	/^snxtsct(np, str)$/
snxtsct_all	./lib/common/snxtsct_subs.c	/^snxtsct_all(np)$/
snxtsct_area	./lib/common/snxtsct_subs.c	/^snxtsct_area(np, range)$/
snxtsct_dist	./lib/common/snxtsct_subs.c	/^snxtsct_dist(np, cx, cy, dist)$/
snxtsct_dist	./util/setup.c	/^snxtsct_dist(np, cx, cy, dist)$/
snxtsct_rewind	./lib/common/snxtsct_subs.c	/^snxtsct_rewind(np)$/
sona	./player/commands/sona.c	/^sona()$/
splur	./lib/gen/plur.c	/^splur(n)$/
spy	./player/commands/spy.c	/^spy()$/
spyval	./player/subs/lndsub.c	/^spyval(lp)$/
srandom	./lib/gen/chance.c	/^srandom(n)$/
start	./player/commands/star.c	/^start()$/
starvation	./update/populace.c	/^starvation(sp)$/
starve	./player/commands/strv.c	/^starve()$/
status	./player/main.c	/^status()$/
stmtch	./lib/common/stmtch.c	/^stmtch(obj, base, off, size)$/
stop	./player/commands/stop.c	/^stop()$/
strfix	./util/empfix.c	/^strfix(prompt, str_ptr, length)$/
strscan	./lib/gen/strscan.c	/^strscan(target,string)$/
sub_interdict	./player/subs/mission.c	/^sub_interdict(x,y,actor,s)$/
supp	./player/commands/supp.c	/^supp()$/
supply	./player/subs/supply.c	/^supply(lp)$/
supply	./update/supply.c	/^supply(lp)$/
supply_commod	./player/subs/supply.c	/^supply_commod(x, y, type,total_wanted)$/
supply_commod	./update/supply.c	/^supply_commod(x, y, type,total_wanted)$/
supply_mob	./player/subs/supply.c	/^supply_mob(type,amount,weight,move_cost)$/
supply_mob	./update/supply.c	/^supply_mob(type,amount,weight,move_cost)$/
support	./player/subs/mission.c	/^support(x,y,actor,actee)$/
surv	./player/commands/surv.c	/^surv()$/
sweep_landmines	./player/commands/marc.c	/^sweep_landmines(lp)$/
sweep_mines	./player/commands/navi.c	/^sweep_mines(sp)$/
take_attacker_casualty	./player/commands/atta.c	/^take_attacker_casualty(a_list)$/
take_casualties	./update/revolt.c	/^take_casualties(sp, mc)$/
take_casualty	./player/subs/lndsub.c	/^take_casualty(llp, cas, state, taken, combat_mode, own)$/
take_defender_casualty	./player/commands/atta.c	/^take_defender_casualty(d_list, down)$/
take_plane_off_land	./player/subs/plnsub.c	/^take_plane_off_land(plane,land)$/
take_plane_off_ship	./player/subs/plnsub.c	/^take_plane_off_ship(plane,ship)$/
takeover	./player/subs/takeover.c	/^takeover(sp, mil)$/
takeover_ship	./player/subs/takeover.c	/^takeover_ship(sp, newown, hostile)$/
techfact	./lib/common/tfact.c	/^techfact(level, mult)$/
tele	./player/commands/tele.c	/^tele()$/
tend	./player/commands/tend.c	/^tend()$/
tend_nxtitem	./player/commands/tend.c	/^tend_nxtitem(np, ptr)$/
termio	./client/termio.c	/^termio(fd, sock, auxfi)$/
terr	./player/commands/terr.c	/^terr()$/
tfact	./lib/common/tfact.c	/^tfact(cn, mult)$/
tgms	./util/empfix.c	/^tgms()$/
thre	./player/commands/thre.c	/^thre()$/
tm_close	./lib/client/tm_subr.c	/^tm_close()$/
tm_connect	./lib/client/tm_subr.c	/^tm_connect()$/
tm_exit	./player/empdis.c	/^tm_exit(code)$/
tm_exit	./update/main.c	/^tm_exit(code)$/
tm_input	./lib/client/tm_subr.c	/^tm_input(iop, op, assoc)$/
tm_lock	./lib/client/tm_subr.c	/^tm_lock(file)$/
tm_unlock	./lib/client/tm_subr.c	/^tm_unlock(file)$/
tm_updatecheck	./lib/client/tm_subr.c	/^tm_updatecheck()$/
tm_waitlock	./lib/client/tm_subr.c	/^tm_waitlock(command, file, waitstr)$/
torp	./player/commands/torp.c	/^torp()$/
total_land	./util/land.c	/^total_land(world, xbase, ybase, range)$/
total_land	./util/land_new.c	/^total_land(world, xbase, ybase, range)$/
total_mil	./player/subs/lndsub.c	/^total_mil(lp)$/
total_mil	./update/land.c	/^total_mil(lp)$/
total_work	./update/populace.c	/^total_work(np, sp, vec, etu)$/
trad	./player/commands/trad.c	/^trad()$/
trade_desc	./player/subs/trdsub.c	/^trade_desc(tp, tgp)$/
trade_getitem	./player/subs/trdsub.c	/^trade_getitem(tp, tgp)$/
trade_nameof	./player/subs/trdsub.c	/^trade_nameof(tp, tgp)$/
tran	./player/commands/tran.c	/^tran()$/
transfer_sect	./util/wldchk.c	/^transfer_sect()$/
trashslot	./util/esck.c	/^trashslot(sp, n)$/
trea	./player/commands/trea.c	/^trea()$/
treats	./util/empfix.c	/^treats()$/
trechk	./player/subs/trechk.c	/^trechk(actor, victim, provision)$/
try_supply_commod	./player/subs/supply.c	/^try_supply_commod(x, y, type,total_wanted)$/
try_supply_commod	./update/supply.c	/^try_supply_commod(x, y, type,total_wanted)$/
turn	./player/commands/turn.c	/^turn()$/
typed_wire	./player/subs/wire.c	/^typed_wire(from, to, buf, type)$/
typed_wu	./player/subs/wu.c	/^typed_wu(from, to, buf, type)$/
typematch	./lib/common/type.c	/^typematch(buf, type)$/
unblocksig	./lib/gen/signal.c	/^unblocksig()$/
unitsatxy	./player/subs/list.c	/^unitsatxy(x, y, wantflags, nowantflags)$/
unlock	./tm/lock.c	/^unlock(user, mask)$/
unlock_clean	./tm/lock.c	/^unlock_clean(up)$/
upd_land	./update/land.c	/^upd_land(lp, landno, etus, np, build)$/
upd_ship	./update/ship.c	/^upd_ship(sp, shipno, etus, np, build)$/
upda	./player/commands/upda.c	/^upda()$/
upda	./player/commands/upda.c	/^upda()$/
update	./update/sect.c	/^update(sp, etus, np, pop)$/
update_between	./lib/common/wantupd.c	/^update_between()$/
update_maxmissed	./lib/common/wantupd.c	/^update_maxmissed()$/
update_removewants	./lib/client/removewants.c	/^update_removewants()$/
update_removewants	./update/removewants.c	/^update_removewants()$/
updatetime	./lib/common/wantupd.c	/^updatetime(now)$/
upgr	./player/commands/upgr.c	/^upgr()$/
usagequit	./util/wldchk.c	/^usagequit(typ)$/
use_ammo	./player/commands/mfir.c	/^use_ammo(list)$/
use_supply	./player/subs/supply.c	/^use_supply(lp)$/
user	./login/cmds.c	/^user(cp, name)$/
user_add	./tm/user.c	/^user_add(iop, op, assoc)$/
user_init	./tm/user.c	/^user_init()$/
user_remove	./tm/user.c	/^user_remove(up)$/
varcheck	./util/esck.c	/^varcheck(sp)$/
varfix	./util/empfix.c	/^varfix(slot_num, sct, fixtype)$/
varname	./util/empfix.c	/^varname(var_num)$/
verify	./util/land.c	/^verify(plates, x, y, what, dist)$/
verify	./util/land_new.c	/^verify(plates, x, y, what, dist)$/
vers	./player/commands/vers.c	/^vers()$/
vl_damage	./lib/common/vlist.c	/^vl_damage(pct, typevec, amtvec, nelem)$/
vl_find	./lib/common/vlist.c	/^vl_find(vtype, typevec, amtvec, nelem)$/
vl_getvec	./lib/common/vlist.c	/^vl_getvec(src_type, src_amt, src_nv, class, dst_amt)$/
vl_set	./lib/common/vlist.c	/^vl_set(vtype, amt, typevec, amtvec, nvp, max)$/
vl_setvec	./lib/common/vlist.c	/^vl_setvec(type, amt, nvp, max, class, vec)$/
vsprintf	./lib/gen/vsprintf.c	/^int vsprintf(dest, format, args)$/
wai	./player/commands/wai.c	/^wai()$/
wat	./login/cmds.c	/^wat(cp, arg)$/
weekday	./lib/common/keyword.c	/^weekday(ptr, data)$/
whatitem	./player/subs/whatitem.c	/^whatitem(ptr, prompt)$/
while	./player/commands/torp.c	/^while (nxtitem(&nbst, (s_char *)&sub)) {$/
wing	./player/commands/wing.c	/^wing()$/
wipe	./player/commands/wipe.c	/^wipe()$/
wirebox	./lib/common/mailbox.c	/^wirebox(cn)$/
work	./player/commands/work.c	/^work()$/
writebigmap	./lib/common/bigmap.c	/^writebigmap()$/
wu	./player/subs/wu.c	/^wu(from, to, buf) $/
wu	./tm/wu.c	/^wu(from, to, text)$/
wu	./update/wu.c	/^wu(from, to, text)$/
wwu	./tm/wu.c	/^wwu(fp, mp)$/
xabs	./lib/common/xy.c	/^xabs(np, relx)$/
xnorm	./lib/common/xy.c	/^xnorm(x)$/
xrel	./lib/common/xy.c	/^xrel(np, absx)$/
xyabsrange	./lib/common/xy.c	/^xyabsrange(np, src, dst)$/
xyas	./lib/common/xy.c	/^xyas(x, y, country)$/
xydist_range	./lib/common/snxtsct_subs.c	/^xydist_range(x, y, dist, rp)$/
xydist_range	./util/setup.c	/^xydist_range(x, y, dist, rp)$/
xyfmt	./lib/common/xy.c	/^xyfmt(fmt, x, y, country)$/
xyinrange	./lib/common/xy.c	/^xyinrange(x, y, rp)$/
xyrelrange	./lib/common/xy.c	/^xyrelrange(np, src, dst)$/
xysize_range	./lib/common/snxtsct_subs.c	/^xysize_range(rp)$/
xysize_range	./util/setup.c	/^xysize_range(rp)$/
xytoa	./util/esck.c	/^xytoa(x, y, country)$/
yabs	./lib/common/xy.c	/^yabs(np, rely)$/
yes	./util/esck.c	/^yes(prompt)$/
ynorm	./lib/common/xy.c	/^ynorm(y)$/
yrel	./lib/common/xy.c	/^yrel(np, absy)$/
zdon	./player/commands/zdon.c	/^zdon()$/
zero_cnts	./util/wldchk.c	/^zero_cnts(res)$/
