<html><head><meta name="color-scheme" content="light dark"></head><body><pre style="word-wrap: break-word; white-space: pre-wrap;">NAME
    Variable::Magic - Associate user-defined magic to variables from Perl.

VERSION
    Version 0.04

SYNOPSIS
        use Variable::Magic qw/wizard cast dispell/;

        my $wiz = wizard set =&gt; sub { print STDERR "now set to ${$_[0]}!\n" };
        my $a = 1;
        cast $a, $wiz;
        $a = 2;          # "now set to 2!"
        dispell $a, $wiz;
        $a = 3           # (nothing)

DESCRIPTION
    Magic is Perl way of enhancing objects. This mechanism let the user add
    extra data to any variable and overload syntaxical operations (such as
    access, assignation or destruction) that can be applied to it. With this
    module, you can add your own magic to any variable without the pain of
    the C API.

    The operations that can be overloaded are :

    "get"
        This magic is invoked when the variable is evaluated (does not
        include array/hash subscripts and slices).

    "set"
        This one is triggered each time the value of the variable changes
        (includes array/hash subscripts and slices).

    "len"
        This magic is a little special : it is called when the 'size' or the
        'length' of the variable has to be known by Perl. Typically, it's
        the magic involved when an array is evaluated in scalar context, but
        also on array assignation and loops ("for", "map" or "grep"). The
        callback has then to return the length as an integer.

    "clear"
        This magic is invoked when the variable is reset, such as when an
        array is emptied. Please note that this is different from undefining
        the variable, even though the magic is called when the clearing is a
        result of the undefine (e.g. for an array, but actually a bug
        prevent it to work before perl 5.9.5 - see the history).

    "free"
        This last one can be considered as an object destructor. It happens
        when the variable goes out of scope (with the exception of global
        scope), but not when it is undefined.

    To prevent any clash between different magics defined with this module,
    an unique numerical signature is attached to each kind of magic (i.e.
    each set of callbacks for magic operations).

PERL MAGIC HISTORY
    The places where magic is invoked have changed a bit through perl
    history. Here's a little list of the most recent ones.

  5.9.3
    'len' magic is no longer called when pushing an element into a magic
    array.

  5.9.5
    'clear' magic wasn't invoked when undefining an array. The bug is fixed
    as of this version.

CONSTANTS
  "SIG_MIN"
    The minimum integer used as a signature for user-defined magic.

  "SIG_MAX"
    The maximum integer used as a signature for user-defined magic.

  "SIG_NBR"
        SIG_NBR = SIG_MAX - SIG_MIN + 1

FUNCTIONS
  "wizard"
        wizard sig =&gt; .., data =&gt; ..., get =&gt; .., set =&gt; .., len =&gt; .., clear =&gt; .., free =&gt; ..

    This function creates a 'wizard', an opaque type that holds the magic
    information. It takes a list of keys / values as argument, whose keys
    can be :

    'sig'
        The numerical signature. If not specified or undefined, a random
        signature is generated. If the signature matches an already defined
        magic, then the existant magic object is returned.

    'data'
        A code reference to a private data constructor. It is called each
        time this magic is cast on a variable, and the scalar returned is
        used as private data storage for it. $_[0] is a reference to the
        magic object and @_[1 .. @_-1] are all extra arguments that were
        passed to "cast".

    'get', 'set', 'len', 'clear' and 'free'
        Code references to corresponding magic callbacks. You don't have to
        specify all of them : the magic associated with undefined entries
        simply won't be hooked. In those callbacks, $_[0] is a reference to
        the magic object and $_[1] is the private data (or "undef" when no
        private data constructor was supplied). In the special case of "len"
        magic and when the variable is an array, $_[2] contains its normal
        length.

        # A simple scalar tracer
        my $wiz = wizard get  =&gt; sub { print STDERR "got ${$_[0]}\n" },
                         set  =&gt; sub { print STDERR "set to ${$_[0]}\n" },
                         free =&gt; sub { print STDERR "${$_[0]} was deleted\n" }

  "gensig"
    With this tool, you can manually generate random magic signature between
    SIG_MIN and SIG_MAX inclusive. That's the way "wizard" creates them when
    no signature is supplied.

        # Generate a signature
        my $sig = gensig;

  "getsig"
        getsig $wiz

    This accessor returns the magic signature of this wizard.

        # Get $wiz signature
        my $sig = getsig $wiz;

  "cast"
        cast [$@%&amp;*]var, [$wiz|$sig], ...

    This function associates $wiz magic to the variable supplied, without
    overwriting any other kind of magic. You can also supply the numeric
    signature $sig instead of $wiz. It returns true on success or when $wiz
    magic is already present, 0 on error, and "undef" when no magic
    corresponds to the given signature (in case $sig was supplied). All
    extra arguments specified after $wiz are passed to the private data
    constructor.

        # Casts $wiz onto $x. If $wiz isn't a signature, undef can't be returned.
        my $x;
        die 'error' unless cast $x, $wiz;

  "getdata"
        getdata [$@%&amp;*]var, [$wiz|$sig]

    This accessor fetches the private data associated with the magic $wiz
    (or the signature $sig) in the variable. "undef" is returned when no
    such magic or data is found, or when $sig does not represent a current
    valid magic object.

        # Get the attached data.
        my $data = getdata $x, $wiz or die 'no such magic or magic has no data';

  "dispell"
        dispell [$@%&amp;*]variable, [$wiz|$sig]

    The exact opposite of "cast" : it dissociates $wiz magic from the
    variable. You can also pass the magic signature $sig as the second
    argument. True is returned on success, 0 on error or when no magic
    represented by $wiz could be found in the variable, and "undef" when no
    magic corresponds to the given signature (in case $sig was supplied).

        # Dispell now. If $wiz isn't a signature, undef can't be returned.
        die 'no such magic or error' unless dispell $x, $wiz;

EXPORT
    The functions "wizard", "gensig", "getsig", "cast", "getdata" and
    "dispell" are only exported on request. All of them are exported by the
    tags ':funcs' and ':all'.

    The constants "SIG_MIN", "SIG_MAX" and "SIG_NBR" are also only exported
    on request. They are all exported by the tags ':consts' and ':all'.

DEPENDENCIES
    Carp (standard since perl 5), XSLoader (standard since perl 5.006).

    Glob tests need Symbol (standard since perl 5.002).

SEE ALSO
    perlguts and perlapi for internal information about magic.

AUTHOR
    Vincent Pit, "&lt;perl at profvince.com&gt;"

    You can contact me by mail or on #perl @ FreeNode (Prof_Vince).

BUGS
    Please report any bugs or feature requests to "bug-variable-magic at
    rt.cpan.org", or through the web interface at
    &lt;http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Variable-Magic&gt;. I will
    be notified, and then you'll automatically be notified of progress on
    your bug as I make changes.

SUPPORT
    You can find documentation for this module with the perldoc command.

        perldoc Variable::Magic

COPYRIGHT &amp; LICENSE
    Copyright 2007 Vincent Pit, all rights reserved.

    This program is free software; you can redistribute it and/or modify it
    under the same terms as Perl itself.

</pre></body></html>