Xland is a land creation program for empire version 1.x.
It allows a diety to create a world.  It requires a X terminal which 
can display at least 5 colors.  (I suspect you could hack it to work with
four but less would be a problem)

The world is initalized to all ocean.  Pressing the left mouse button will
allow a diety to "draw" contents, islands, and ocean.  

Ocean -  select ocean as current land type to draw with
Island - select island as the current land type to draw with
Continent - select continent as current land type to draw with
Clear  - reset the world to ocean
Fill   - flood fill on/off  Default off  when on and the right button 
	 is pressed the current area is flood filled with the current land
	 type.  You may only flood fill ocean with non-ocean land types.
Exact  - make the world the exact shape drawn.  The difault value for this
         button is off.  In this mode the world will be close to what you
	 draw but not exactaly the same.  When the Exact button is on, the
	 world will be exactaly as you draw it.
UnDo   - undo last command.
Save   - save the current world to land.output (for use with land.c in this
	 directory)
Quit   - Make the world with the current map.  This will run land.c

FILES
   Graph*   various files for the Graph Widget.  OK OK this was part of my
	    masters thesis and I want to use it wherever I can.

   Makefile (I dont really want to convert this to gnumake)

   land.c   A hacked version of land.c that will take files saved from xmap
	    and create a world

   ore.c    A hacked version of ore.c that  makes resources on all of the
	    islands, not just on one or two.

   xland.c  the program.

I suppose that this belongs to Kent State but you should feel free to 
hack this at will.  Jeff Bailey is cordinating the KSU empire stuff
so you should probably send worthwhile hacks, bug reports, and suggestions
for improvements back to me or him.  

bennett@mcs.kent.edu
bailey@mcs.kent.edu
doleh@mcs.kent.edu
empire@mcs.kent.edu

Dan Bennett
