                             Concept : Ship Types

 The ships currently available in Empire are:

   patrol boat     submarine       oil derrick
   fishing boat    tanker          aircraft carrier
   minesweep       heavy cruiser   battleship
   destroyer       cargo ship      fishing trawler
   landing ship    nuclear sub     hydrofoil
   radar center

These ship types differ in their fundamental capabilities; some can  fire  two
guns,  some only one; the sizes of the guns differ on all of them; cargo ships
can carry many guns but can't fire them; etc. The capabilities  of  each  ship
are  given by the show command.  The headings are as follows. For the building
data:

 lcm  The lcm required to build the ship.
 hcm  The hcm required to build the ship.
tech  The minimum technology required to build the ship.

                             Concept : Ship Types

   $  The cost of the ship.

The headings for the capability listing are

def  defensive armament of the ship
spd  the distance/mu for moving (in relative units)
vis  how visible the ship is, (relative units)
spy  how far the ship can see, (i.e. how good the communication equipment is),
     again in relative units
rng  twice the distance the guns can fire, (assuming a high technology level)
fir  the number of guns the ship can fire at once

Each ship can carry a certain amount of products and has certain capabilities.
These  are listed under the cargoes & abilities section.  The cargoes give the
number of each product that can be carried.  The abilities are as follows.

 fish  The vessel will accumulate food by fishing
 torp  The vessel can fire torpedos.
dchrg  The vessel can drop depth charges
plane  The vessel can carry planes with the light attribute set.

                             Concept : Ship Types

 miss  The vessel can carry missiles.
  oil  The vessel can drill for oil
sonar  The vessel has sonar capabilities to detect submarines
 mine  The vessel can lay mines
sweep  The vessel can sweep the sector for mines and recover them
  sub  The vessel is a submarine
  spy  The vessel can engage in spying activities
 land  The vessel can be used as a landing craft

Some examples of the output:

   [##:##] Command: show ship build

                             Concept : Ship Types

                 lcm hcm tech  $
   patrol boat    20  10   40 $350
   fishing boat   25  15    0 $200
   minesweep      25  25   20 $550
   destroyer      25  35   20 $1100
   submarine      40  30   70 $2200
   tanker         40  40   50 $4000
   heavy cruiser  40  50   40 $3000

   [##:##] Command: show ship cap

                             Concept : Ship Types

                 def spd vis spy rng fir cargoes & abilities
   patrol boat    30  50  10   4   1   1 10m 10s 2g 30f
   fishing boat   10  20  15   2   0   0 30c 5m 100f fish
   minesweep      60  30  20   3   1   1 25m 60s 2g 25f sweep
   destroyer      80  35  20   4   3   2 80m 40s 4g 80f dchrg sonar mine
   submarine      30  25   2   3   2   2 25m 25s 4g 40f torp sonar mine sub
   tanker         40  25  60   3   0   0 30c 5m 990p 200f 990o
   heavy cruiser 100  30  30   5   6   3 120m 60s 6g 100f mine

See also : coastwatch, fire, load, lookout,  mine,  navigate,  tend,  torpedo,
fly, show

