                                Command : MOVE

 SYNTAX:
   [##:##] Command: move <ITEM> <SECT> <NUMBER> <ROUTE>

The move command is crucial to Empire; it carries out the movement of  civili-
ans,  military,  ore, guns, shells, food, planes, etc. on land.  Note that you
can only move into sectors that you own, so you cannot take sectors via  move.
To  take  sectors,  use  the  "explore" command, which uses the same syntax as
move.

<ITEM> can be any one of:

                                Command : MOVE

   c       civilians
   m       military
   u       uncompensated workers
   f       food
   g       guns
   s       shells
   p       petrol
   i       iron ore
   d       gold dust
   b       bars of gold
   l       light construction materials
   h       heavy construction materials
   r       radioactive materials

If <SECT> is not provided in the command line, the program  will  request  the
starting  sector then display the number of mobility units in that sector, its
designation, and its coordinates in the form:

                                Command : MOVE

   <97.0: a -6,4>

which indicates 97 mobility  units  in  agribusiness  sector  -6,4.   You  may
respond with any combination of:

   y  for up-left
   u  for up-right               y    u
   g  for left                    \  /
   j  for right               g  --  --  j
   b  for down-left               /  \
   n  for down-right             b    n
   v  for view
   m  for map
   h  for end of movement

The view command shows the sector efficiency and some of the contents  of  the

                                Command : MOVE

sector you are currently occupying.

Since the <ROUTE> can be specified in the command line, simple  movements  are
often typed as a single line, such as:
   [##:##] Command: move m 2,0 20 jjjh
Or some movements may be done partly on the command line and  partly  interac-
tively:
   [##:##] Command: move c 2,2 18 jj

   <32.3: g 6,2> v
   10% gold mine with 3 civilians.
   <32.3: 6,2> h

Typical mobility costs are:

                                Command : MOVE

    1 mu per 5 civilians
    1 mu per 5 military
    2 mu per 5 uncompensated workers
    2 mu per 5 shells
    2 mu per gun
    4 mu per plane
    1 mu per 5 tons of iron ore
    1 mu per 5 tons of gold dust
   10 mu per bar of gold
    1 mu per 5 tons of food
    1 mu per 5 units of oil
    1 mu per 5 tons of light construction materials
    1 mu per 5 tons of heavy construction materials
    1 mu per 5 tons of radioactive materials

                                Command : MOVE

These costs are for movement through a 100% efficient regular sector  in  good
weather.   Wildernesses cost twice as much mobility, mountains cost lots more,
and highways can cost as little as nothing (if 100% efficient).

See also : navigate, transport, test, explore

