
			CREDITS

PSL Empire

Naturally, the original creator (or at least the last surviving
implementor) of Empire is Peter Langston.  He distributed the
game that we all wanted to hack on, but naturally enough he
didn't give out the source!  (he wasn't dumb...he probably knew
what we'd do to his code)


UCSD Empire (a.k.a Empire 0.X)

Jim Reuter (and his PDP/11 decompiler) provided me with a large
quantity of amazingly readable decompiled code.  His contribution
came at a time when my interest in reverse-engineering was
flagging, and it provided what was necessary to create the
original UCSD Empire.

David Muir Sharnoff was responsible for promoting the early
development of Empire 0.X.  Without Dave it is unlikely if Empire
would have escaped UCSD!  He took on the onerous task of managing
the source, creating mailing lists, applying patches, and generally
making the early versions of UCSD Empire releasable -- they
sure weren't when they left my hands...

The rest of the folks who contributed to the early versions did
so with code and/or ideas.  (If I've forgotten anyone, let me know!)
They appear in chronological order.

			Keith Muller
			James Anderson
			Julian Onions
			Lewis Jansen
			Peter Vukovich
			Jeff Anton
			Jeff Wallace
			Gregory Paris
			Edward Rynes
			Sean Casey
			Phill Everson
			Kurt Pires
			Jeff Okamoto
			Nick Lai
			Steven Grady
			Jim Griffith
			Chris Metcalf
			Steven Grimm
			Mike St. Johns


The following people (listed in alphabetical order) have contributed
to the development of BSD Empire 1.1.  Without these people, BSD Empire
would never have happened.  Thanks also go to the XCF at the University
of California, Berkeley, for providing the facilities on which we
performed this herculean task.

			David Davis
			Steven Grady
			Jim Griffith
			Beorn Johnson
			Phil Lapsley
			Jonathan Lee
			Kurt Pires
			Jeff Wallace
