                              Command : RELATION

 SYNTAX:
   [##:##] Command: relations

The  relations command displays your diplomatic status with other nations.  If
the optional argument is specified, the command displays that country's diplo-
matic status with other nations.

The data displayed by the nation command is formatted as a single page report.
   [##:##] Command: relations

        MGM Diplomatic Relations Report       Sat Jun 17 23:24:46 1989

        0) POGO                  Allied    Allied
        1) 1                     Neutral   Neutral
        2) Groonland         At War    Hostile

   [##:##] Command: relations 2

                              Command : RELATION

        Groonland Diplomatic Relations Report       Sat Jun 17 23:24:46 1989

        0) POGO                  Neutral   Neutral
        1) 1                     Allied    Neutral
        3) MGM               Hostile   At War

Relations are: Allied, Neutral, Hostile, Mobilizing, Sitzkrieg,  and  At  War.
Each has certain ramifications.

If you are allied to someone, they can over-fly you, and you will not be told.
(I.e. an ally can map you out easily). An ally can use your harbors to  unload
in,  and you can load things onto an allied ship in one of your harbors. Also,
your ABM's will intercept missiles aimed at allied territory.

If you are neutral towards someone, you will be warned if they over-fly you.

                              Command : RELATION

If you are hostile towards someone, your planes iwll intercept theirs if  they
try to over-fly you.

If  you  are  Mobilizing, it means that you have declared war, and are getting
ready to attack. You cannot attack someone's land until you  are  actually  At
War. At the next update, you will automatically move to Sitzkrieg.

Sitzkrieg  is  the  same  as  Mobilizing. You still are unable to attack their
land. At the next update, you will automatically move to At War

When you are At War with someone, you may attack them willy-nilly.

Also, there is an automatic  progression.  If  someone  you  are  allied  with
attacks  you,  you  become  hostil towards them. If someone you are neutral to
over-flies or attacks you, you become hostile towards them. Neither  of  these
progressions can lead to war, however, they both stop at hostility.

