                                Command : MOVE

 SYNTAX:
   [##:##] Command: move <ITEM> <SECT> <NUMBER> <ROUTE>

The  move  command is crucial to Empire; it carries out the movement of civil-
ians, military, ore, guns, shells, food, planes, etc. on land.  Note that  you
can  only move into sectors that you own, so you cannot take sectors via move.
To take sectors, use the "explore" command, which  uses  the  same  syntax  as
move.

<ITEM> can be any one of:

                                Command : MOVE

   c       civilians
   m       military
   u    uncompensated workers
   f       food
   g       guns
   s       shells
   p       petrol
   i       iron ore
   d       gold dust
   b       bars of gold
   l       light construction materials
   h       heavy construction materials
   r    radioactive materials

If  <SECT>  is  not provided in the command line, the program will request the
starting sector then display the number of mobility units in that sector,  its
designation, and its coordinates in the form:

                                Command : MOVE

   <97.0: a -6,4>

which  indicates  97  mobility  units  in  agribusiness  sector -6,4.  You may
respond with any combination of:

   y  for up-left
   u  for up-right               y    u
   g  for left                    \\  /
   j  for right               g  --  --  j
   b  for down-left               /  \\
   n  for down-right             b    n
   v  for view
   m  for map
   h  for end of movement

The view command shows the sector efficiency and some of the contents  of  the

                                Command : MOVE

sector you are currently occupying.

Since  the  <ROUTE> can be specified in the command line, simple movements are
often typed as a single line, such as:
   [##:##] Command: move m 2,0 20 jjjh
Or some movements may be done partly on the command line and  partly  interac-
tively:
   [##:##] Command: move c 2,2 18 jj

   <32.3: g 6,2> v
   10% gold mine with 3 civilians.
   <32.3: 6,2> h

Typical mobility costs are:

                                Command : MOVE

    1 mu per 5 civilians
    1 mu per 5 military
    2 mu per 5 uncompensated workers
    2 mu per 5 shells
    2 mu per gun
    4 mu per plane
    1 mu per 5 tons of iron ore
    1 mu per 5 tons of gold dust
   10 mu per bar of gold
    1 mu per 5 tons of food
    1 mu per 5 units of oil
    1 mu per 5 tons of light construction materials
    1 mu per 5 tons of heavy construction materials
    1 mu per 5 tons of radioactive materials

                                Command : MOVE

These  costs  are for movement through a 100% efficient regular sector in good
weather.  Wildernesses cost twice as much mobility, mountains cost lots  more,
and highways can cost as little as nothing (if 100% efficient).

See also : navigate, transport, test, explore

