                              Command : ASSAULT

 SYNTAX:
   [##:##] Command: assault <SECT> <SHIP> troops

The  assault  command  allows your marines to hit the beaches.  It is also the
only way to get ashore other than by unloading at a harbor,  thus  it  is  the
first step to gaining land on a new continent.

Any  ship  with  military  can assault an military-less sector, however only a
landing ship can assault a sector with military in it with its full complement
of  troops.   The  other  ships  will only be able to land a fraction of their
troops in any given assault (usually 1/10th).  This represents the use of  the
Admiral's gig, the Captain's barge, etc.

Note  that  with the SEMI_LANDER option in use, some ships will have the semi-
lander flag, which allows them to land 25% of their troops.

If you have ship #28 bearing 10 military at 31,53 it can assault land  at  any
of  the  adjacent sectors, (32,52; 33,53; 32,54; 30,54; 29,53; or 30,52).  For
example:
   [##:##] Command: assault 32,54 28 9

                              Command : ASSAULT

This command asks to assault sector 32,54 from ship #28 with 9 troops.  Assum-
ing  the sector has no military, and since there were 10 troops on the ship to
begin with, 90% of the food will be taken along by the assaulting troops, (and
each  one  that  makes it will contribute his or her 10% to the conquered sec-
tor).

The program will ask for any information which was not included on the command
line,  (sector  to be assaulted, which ship is doing the assaulting, number of
brave troops to disembark).

Note that your brave marines will be fired at  by  all  enemy  fortresses  and
enemy ships that are within range and have supplies.

The  assaulting  troops  face  the  disadvantage of having to reach the beach,
therefore they are less effective than any land troops they may encounter.

Both capitals and forts fight twice as  hard  as  other  sectors  against  sea
assaults.

                              Command : ASSAULT

Note:  the sector being assaulted will have exactly the same reaction to being
conquered as if it were attacked by land.

You may assault your own sectors. In this case, the assaulting mil  are  added
to the mil in the sector.

If  the  SLOW_WAR  option is enabled, you will not be able to assault a sector
owned by a country you are not AT_WAR with, unless you are the  old  owner  of
the sector.

If  the  SNEAK_ATTACK option is also enabled, you can assault ONE sector owned
by a country you are not AT_WAR with, paying $5K for the privilege.  Once  the
sneak  assault  is done, you will automatically declare war against the enemy,
and go through the normal SLOW_WAR sequence before you can assault  or  attack
again (see info declare).

See also : attack, board

