[ Maverik Level 1 functions ]
mav_paletteTextureColourAlphaSet
Summary
Set the alpha component for a colour in a palette texture.
Syntax
void mav_paletteTextureColourAlphaSet(MAV_palette *p, int index, int r, int g, int b, float a);
- MAV_palette *p
 Palette to set.
- int index
 Index into textures table, in range  0..mav_opt_maxTextures
(default 150).
- int r, int g, int b
 RGB of colour to match (each 0-255).
- float a
 Alpha value (0.0 - 1.0)
Description
This function is similar to mav_paletteTextureAlphaSet. However, 
it only sets the alpha components of those
colours in the texture whose RGB values 
exactly match r, g and b.
See also
mav_paletteTextureAlphaSet.
Back to the index page.