[ Maverik Level 1 typedefs ]
MAV_facet
Summary
Default object class ``facet''.
Syntax
typedef struct {
  int npolys;
  int *np;
  MAV_vector **norm;
  MAV_texCoord **tex;
  MAV_vector **vert;
  MAV_surfaceParams **sp;
  MAV_matrix matrix;
  void *userdef;
} MAV_facet;
Description
A facet is a number of polygons which share a common
transformation matrix and which allow a normal to be defined for
each vertex, rather than for each polygon, thus allowing Gouraud
shading across the face of the polygon. They are defined in a similar
manner to the polygon group, but with a normal, norm, per
vertex.
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