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From: daedulus@eskimo.com (Erik Hermansen)
Subject: Re: Christminster:  stuck with one point
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References: <90581.mamster@pomona.edu> <weivldli7v.fsf@iasc3.scm.liv.ac.uk>
Date: Mon, 30 Oct 1995 04:06:55 GMT
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In article <weivldli7v.fsf@iasc3.scm.liv.ac.uk>,
Bruce Stephens  <bruce@liverpool.ac.uk> wrote:
>>>>>> "Matthew" == Matthew Amster <mamster@pomona.edu> writes:
>
>
>> I gave the stone to the cop and asked him to give it to the busker.
>> One point.  But he gets a candy and I don't.  I can go back and get
>> another stone and nothing new happens.  What do I need to do here?
>
>You need the stone; don't give it away!  Have you tried taking part in
>the magic trick yourself?
>-- 
>Bruce                   Institute of Advanced Scientific Computation
>bruce@liverpool.ac.uk   University of Liverpool
>http://supr.scm.liv.ac.uk/~bruce/

It's funny but I was absolutely stuck at 1 point too, but I figured out 
the busker trick puzzle and just couldn't find the stone.  I 
microanalyzed every room description and tried commands methodically til 
I was completely bored.  Then I cheated and read some messages here.
-- 
*****************************************************************************
Just shut up about O.J. Simpson already.

-----------------------------------------Erik Hermansen (daedulus@eskimo.com)
