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From: erkyrath@netcom.com (Andrew Plotkin)
Subject: Re: Blind main characters (CONTEST)
Message-ID: <erkyrathE0IwHC.KA6@netcom.com>
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Date: Thu, 7 Nov 1996 23:12:48 GMT
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Avrom Faderman (avrom@Turing.Stanford.EDU) wrote:
> In article <55qsqn$q30@listserv.rice.edu>,
> Lucian Paul Smith <lpsmith@rice.edu> wrote:
> >I've been intrigued by the idea of writing a game with a blind main 
> >character. 

> although it gives more the impression of a world without visual
> stimuli than one in which the main character can't perceive the visual
> stimuli.

Oh, there's gotta be a difference between a *blind* character and a 
*seeing character in the dark*. One is going about his normal business; 
the other is cut off from his most relied-on source of inforamtion! This 
had better make some difference in the writing.

Looking back on it (ha!), I should have made the dark scene in _So Far_ a 
lot more tense, near panic.

--Z

-- 

"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the
borogoves..."
