#ifndef graphics_H
#define graphics_H

#include <oslib/osspriteop.h>

typedef struct Bitmap
{
    struct Bitmap *next;
    gfx_dir *directory;
    osspriteop_area *sprite; /* A flex anchor */
} Bitmap;

Bitmap *build_sprite(FILE *fp, gfx_dir *directory, int urgent);
void free_bitmap(Bitmap *bmp);
int graphics_release_memory(void);

#endif
