ACM/SIGGRAPH'92 Courses April 18, 1992 Version 1.1 The following is a index of the courses to be offered at ACM/SIGGRAPH'92 in Chicago, IL. The conference runs from Sunday, July 26 through Friday, July 31. The courses are offered on Monday, July 27 and Tuesday, July 28. The conference is trying something new this year. We are offering half-day course. For complete scheduling details, please refer to the ACM/SIGGRAPH'92 Advanced Program. The subtopics available provide additional details about each course. The files have been submitted by the course organizer. Sometimes, the organizer has included contract information so you can ask specific questions about each course. We kept this information in the file but PLEASE LIMIT YOUR CONTACT TO THE ORGANIZER to questions that must be answered. Each organizer is quite busy with many other responsibilities so PLEASE ONLY CONTACT THEM WHEN ABSOLUTELY NECESSARY. Many thousands of Advanced Programs are distributed; the organizers do not have time to answer questions from each person. Monday Courses ============== Course Number Subtopic Course Title ------ -------- ---------------------------------------------------------- 1 1 Introduction to Scientific Visualization Tools and Techniques 3 3 Fundamentals and Overview of Computer Graphics 5 5 Graphics Design for User Interfaces 7 7 Distributed Scientific Visualization on High Performance Networks 9 9 Implementation of Immersive Virtual Environments 11 11 Radiosity 13 13 Causes and Cures of Performance Anxiety in Graphics Systems 15 15 Curve and Surface Design: From Geometry to Applications 17 17 Advanced Techniques in Human Modeling, Animation and Rendering 19 19 An Introduction to Physically Based Modeling 21 21 Writing RenderMan Shaders 23 23 Procedural Modeling and Rendering Techniques Tuesday Courses =============== Course Number Subtopic Course Title ------ -------- ---------------------------------------------------------- 2 2 Interactive Multimedia Authoring and Publishing 4 4 Video Technology for Computer Graphics 6 6 HDTV Architectures from a Computer Graphics Perspective 8 8 Introduction to Volume Visualiation 10 10 Color Theory and Models for Computer Graphics & Visualization 12 12 Fractals: from folk art to hyperreality 14 14 The Open GL Graphics Interface 16 16 Particle Systems Modeling: Animation and Physically Based Techniques 18 18 Global Illumination 30 30 PEX Programming, a mixure of PHIGS, PEXlib, X and MOTIF 32 32 Business Visualization Applications 34 34 Three-dimensional Visualization in Medicine 40 40 Computer Graphics in the production of "FernGully: The Last Rainforest". 42 42 How to Design Something that Cannot be Printed: The Computer Artist and Digital Prepress 44 44 Applications of Computer Graphics to Molecular Modeling To retreive one or more of the above courses, you should send e-mail to archive-server@siggraph.org and have in the subject or topic a request like: send courses 5 which will send you the detailed course description or the course on Graphics Design for User Interfaces