Necromancy [900]
----------------
The way of the necromancer leads to fresh graves, the pits of Hades,
and unspeakable horrors found only in dark corners of men's souls.

Power is gained through animation and enslavement of the dead, both
followers as well as nobles.  A necromancer looks upon a bloody
battlefield strewn with the dead as a potential army waiting to be
trained.

Advanced necromancers wield fierce powers, manipulating evil Runes
to effect their will upon the world, and making pacts with demons
to obtain power in return for souls.

With great power also comes great danger, and necromancy is the most
dangerous of the magical arts.  Only those willing to risk death at
the hands of civilized men, or worse fates meted out by demons sent
from the underworld, should even consider its study.

The following skills may be studied directly once Necromancy is known:

   num    skill                              time to learn
   ---    -----                              -------------
   901    Transcend death                    four weeks, 1 NP req'd
   902    Runes of Evil                      three weeks
   903    Summon ghost warriors              three weeks

Further skills may be found through research.

   904    Raise undead                       three weeks
   905    Summon demon lord                  three weeks
   906    Renew demon bond                   three weeks
   907    Banish demon lord                  three weeks
   908    Eating of the dead                 four weeks
   909    Aura blast                         three weeks
   911    Absorb aura blast                  three weeks