TRAIN <kind> [days] time: as given priority: 3
Attempt to produce the given kind of men through training. One day is required to train each man.
num kind skill input man input item where --- ----------- ----- -------------- ---------------- ------ 11 worker none peasant [10] 12 soldier 610 peasant [10] 13 archer 615 soldier [12] longbow [72] 14 knight 616 swordsman [20] warmount [53] 15 elite guard 616 knight [14] plate armor [73] castle 16 pikeman 610 soldier [12] pike [75] 17 blessed soldier 750 soldier [12] temple 19 sailor 601 peasant [10] 20 swordsman 616 soldier [12] longsword [74] 21 crossbowman 610 peasant [10] crossbow [85] 22 elite archer 615 archer [13] castle 24 pirate 616 sailor [19] longsword [74] ship
Examples:
To train 5 peasants into 5 workers:
train 11 5 # takes 5 days
To train 5 peasants into 5 sailors (requires knowledge of Sailing [601]):
train 19 5 # takes 5 days
To train 3 soldiers into 3 swordsmen (requires knowledge of Swordplay [616], and a longsword [74] for each soldier to be trained):
train 20 3 # takes 3 days