REPAIR [days] time: as given priority: 3
Repair the damaged ship or building that the character is inside. Requires at least one worker [11].
worker-days per structure point of damage --------- --------------- galley 1 roundship 1 temple 2 inn 2 tower 2 mine 2 castle 3
Work proceeds until the structure has been fully repaired, or the given number of days has passed. Multiple units may work at repair simultaneously.
For example, a tower with 50% damage would require 100 worker-days to fully repair. A ship with 50% damage would require 50 worker-days. A castle, 150 worker-days.
Each use of repair
on a ship requires one unit of pitch [261].
One unit of pitch is sufficient for a ship repair job, no matter how
many days the repair takes. Pitch may be purchased in any port city.