Each Olympia player faction has a number. This number is represented by an entity in the game. However, unlike a character, this entity is mostly used as a place holder for the faction. No one can see the faction entity, and it can issue very few orders.
For example, suppose player Fate [501]
has one character
Osswid [5499]
.
Fate does not exist in any location, so it does not receive a location
report, and no one can see it. However, Osswid, being the player
character for the faction, is sworn to Fate [501]
.
Fate may execute only a limited set of administrative orders.
Characters, not factions, issue most orders. Do not try to form
or recruit
with the player entity. For most turns, the player
entity will have no orders queued for it.
The orders a player entity may issue are:
accept
admit
default
defend
format
hostile
message
name
neutral
notab
press
realname
rumor
split
times
quit