patch-2.3.7 linux/arch/arm/nwfpe/ARM-gcc.h

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diff -u --recursive --new-file v2.3.6/linux/arch/arm/nwfpe/ARM-gcc.h linux/arch/arm/nwfpe/ARM-gcc.h
@@ -0,0 +1,128 @@
+
+/*
+-------------------------------------------------------------------------------
+One of the macros `BIGENDIAN' or `LITTLEENDIAN' must be defined.
+-------------------------------------------------------------------------------
+*/
+#define LITTLEENDIAN
+
+/*
+-------------------------------------------------------------------------------
+The macro `BITS64' can be defined to indicate that 64-bit integer types are
+supported by the compiler.
+-------------------------------------------------------------------------------
+*/
+#define BITS64
+
+/*
+-------------------------------------------------------------------------------
+Each of the following `typedef's defines the most convenient type that holds
+integers of at least as many bits as specified.  For example, `uint8' should
+be the most convenient type that can hold unsigned integers of as many as
+8 bits.  The `flag' type must be able to hold either a 0 or 1.  For most
+implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
+to the same as `int'.
+-------------------------------------------------------------------------------
+*/
+typedef char flag;
+typedef unsigned char uint8;
+typedef signed char int8;
+typedef int uint16;
+typedef int int16;
+typedef unsigned int uint32;
+typedef signed int int32;
+#ifdef BITS64
+typedef unsigned long long int bits64;
+typedef signed long long int sbits64;
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Each of the following `typedef's defines a type that holds integers
+of _exactly_ the number of bits specified.  For instance, for most
+implementation of C, `bits16' and `sbits16' should be `typedef'ed to
+`unsigned short int' and `signed short int' (or `short int'), respectively.
+-------------------------------------------------------------------------------
+*/
+typedef unsigned char bits8;
+typedef signed char sbits8;
+typedef unsigned short int bits16;
+typedef signed short int sbits16;
+typedef unsigned int bits32;
+typedef signed int sbits32;
+#ifdef BITS64
+typedef unsigned long long int uint64;
+typedef signed long long int int64;
+#endif
+
+#ifdef BITS64
+/*
+-------------------------------------------------------------------------------
+The `LIT64' macro takes as its argument a textual integer literal and if
+necessary ``marks'' the literal as having a 64-bit integer type.  For
+example, the Gnu C Compiler (`gcc') requires that 64-bit literals be
+appended with the letters `LL' standing for `long long', which is `gcc's
+name for the 64-bit integer type.  Some compilers may allow `LIT64' to be
+defined as the identity macro:  `#define LIT64( a ) a'.
+-------------------------------------------------------------------------------
+*/
+#define LIT64( a ) a##LL
+#endif
+
+/*
+-------------------------------------------------------------------------------
+The macro `INLINE' can be used before functions that should be inlined.  If
+a compiler does not support explicit inlining, this macro should be defined
+to be `static'.
+-------------------------------------------------------------------------------
+*/
+#define INLINE extern __inline__
+
+
+/* For use as a GCC soft-float library we need some special function names. */
+
+#ifdef __LIBFLOAT__
+
+/* Some 32-bit ops can be mapped straight across by just changing the name. */
+#define float32_add			__addsf3
+#define float32_sub			__subsf3
+#define float32_mul			__mulsf3
+#define float32_div			__divsf3
+#define int32_to_float32		__floatsisf
+#define float32_to_int32_round_to_zero	__fixsfsi
+#define float32_to_uint32_round_to_zero	__fixunssfsi
+
+/* These ones go through the glue code.  To avoid namespace pollution
+   we rename the internal functions too.  */
+#define float32_eq			___float32_eq
+#define float32_le			___float32_le
+#define float32_lt			___float32_lt
+
+/* All the 64-bit ops have to go through the glue, so we pull the same
+   trick.  */
+#define float64_add			___float64_add
+#define float64_sub			___float64_sub
+#define float64_mul			___float64_mul
+#define float64_div			___float64_div
+#define int32_to_float64		___int32_to_float64
+#define float64_to_int32_round_to_zero	___float64_to_int32_round_to_zero
+#define float64_to_uint32_round_to_zero	___float64_to_uint32_round_to_zero
+#define float64_to_float32		___float64_to_float32
+#define float32_to_float64		___float32_to_float64
+#define float64_eq			___float64_eq
+#define float64_le			___float64_le
+#define float64_lt			___float64_lt
+
+#if 0
+#define float64_add			__adddf3
+#define float64_sub			__subdf3
+#define float64_mul			__muldf3
+#define float64_div			__divdf3
+#define int32_to_float64		__floatsidf
+#define float64_to_int32_round_to_zero	__fixdfsi
+#define float64_to_uint32_round_to_zero	__fixunsdfsi
+#define float64_to_float32		__truncdfsf2
+#define float32_to_float64		__extendsfdf2
+#endif
+
+#endif

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