patch-1.3.16 linux/net/unix/sock.c

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diff -u --recursive --new-file v1.3.15/linux/net/unix/sock.c linux/net/unix/sock.c
@@ -1,912 +0,0 @@
-/*
- * UNIX		An implementation of the AF_UNIX network domain for the
- *		LINUX operating system.  UNIX is implemented using the
- *		BSD Socket interface as the means of communication with
- *		the user level.
- *
- * Version:	@(#)sock.c	1.0.5	05/25/93
- *
- * Authors:	Orest Zborowski, <obz@Kodak.COM>
- *		Ross Biro, <bir7@leland.Stanford.Edu>
- *		Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
- *
- * Fixes:
- *		Alan Cox	:	Verify Area
- *		NET2E Team	:	Page fault locks
- *	Dmitry Gorodchanin	:	/proc locking
- *
- * To Do:
- *	Some nice person is looking into Unix sockets done properly. NET3
- *	will replace all of this and include datagram sockets and socket
- *	options - so please stop asking me for them 8-)
- *
- *
- *		This program is free software; you can redistribute it and/or
- *		modify it under the terms of the GNU General Public License
- *		as published by the Free Software Foundation; either version
- *		2 of the License, or(at your option) any later version.
- */
-
-#include <linux/kernel.h>
-#include <linux/major.h>
-#include <linux/signal.h>
-#include <linux/sched.h>
-#include <linux/errno.h>
-#include <linux/string.h>
-#include <linux/stat.h>
-#include <linux/socket.h>
-#include <linux/un.h>
-#include <linux/fcntl.h>
-#include <linux/termios.h>
-#include <linux/sockios.h>
-#include <linux/net.h>
-#include <linux/fs.h>
-#include <linux/malloc.h>
-
-#include <asm/system.h>
-#include <asm/segment.h>
-
-#include <stdarg.h>
-
-#include <net/unix.h>
-
-/*
- *	Because these have the address in them they casually waste an extra 8K of kernel data
- *	space that need not be wasted.
- */
- 
-struct unix_proto_data unix_datas[NSOCKETS_UNIX];
-
-static int unix_proto_create(struct socket *sock, int protocol);
-static int unix_proto_dup(struct socket *newsock, struct socket *oldsock);
-static int unix_proto_release(struct socket *sock, struct socket *peer);
-static int unix_proto_bind(struct socket *sock, struct sockaddr *umyaddr,
-			   int sockaddr_len);
-static int unix_proto_connect(struct socket *sock, struct sockaddr *uservaddr,
-			      int sockaddr_len, int flags);
-static int unix_proto_socketpair(struct socket *sock1, struct socket *sock2);
-static int unix_proto_accept(struct socket *sock, struct socket *newsock, 
-			     int flags);
-static int unix_proto_getname(struct socket *sock, struct sockaddr *usockaddr,
-			      int *usockaddr_len, int peer);
-static int unix_proto_read(struct socket *sock, char *ubuf, int size,
-			   int nonblock);
-static int unix_proto_write(struct socket *sock, const char *ubuf, int size,
-			    int nonblock);
-static int unix_proto_select(struct socket *sock, int sel_type, select_table * wait);
-static int unix_proto_ioctl(struct socket *sock, unsigned int cmd,
-			    unsigned long arg);
-static int unix_proto_listen(struct socket *sock, int backlog);
-static int unix_proto_send(struct socket *sock, const void *buff, int len,
-			    int nonblock, unsigned flags);
-static int unix_proto_recv(struct socket *sock, void *buff, int len,
-			    int nonblock, unsigned flags);
-static int unix_proto_sendto(struct socket *sock, const void *buff, int len,
-			      int nonblock, unsigned flags,
-			      struct sockaddr *addr, int addr_len);
-static int unix_proto_recvfrom(struct socket *sock, void *buff, int len,
-				int nonblock, unsigned flags,
-				struct sockaddr *addr, int *addr_len);
-
-static int unix_proto_shutdown(struct socket *sock, int how);
-
-static int unix_proto_setsockopt(struct socket *sock, int level, int optname,
-				  char *optval, int optlen);
-static int unix_proto_getsockopt(struct socket *sock, int level, int optname,
-				  char *optval, int *optlen);
-
-
-static inline int min(int a, int b)
-{
-	if (a < b)
-		return(a);
-	return(b);
-}
-
-
-
-/* Support routines doing anti page fault locking 
- * FvK & Matt Dillon (borrowed From NET2E3)
- */
-
-/*
- * Locking for unix-domain sockets.  We don't use the socket structure's
- * wait queue because it is allowed to 'go away' outside of our control,
- * whereas unix_proto_data structures stick around.
- */
- 
-static void unix_lock(struct unix_proto_data *upd)
-{
-	while (upd->lock_flag)
-		sleep_on(&upd->wait);
-	upd->lock_flag = 1;
-}
-
-
-static void unix_unlock(struct unix_proto_data *upd)
-{
-	upd->lock_flag = 0;
-	wake_up(&upd->wait);
-}
-
-/*
- *	We don't have to do anything. 
- */
- 
-static int unix_proto_listen(struct socket *sock, int backlog)
-{
-	return(0);
-}
-
-/*
- *	Until the new NET3 Unix code is done we have no options.
- */
-
-static int unix_proto_setsockopt(struct socket *sock, int level, int optname,
-		      char *optval, int optlen)
-{
-	return(-EOPNOTSUPP);
-}
-
-
-static int unix_proto_getsockopt(struct socket *sock, int level, int optname,
-		      char *optval, int *optlen)
-{
-	return(-EOPNOTSUPP);
-}
-
-
-/*
- *	SendTo() doesn't matter as we also have no Datagram support!
- */
-
-static int unix_proto_sendto(struct socket *sock, const void *buff, int len, int nonblock, 
-		  unsigned flags,  struct sockaddr *addr, int addr_len)
-{
-	return(-EOPNOTSUPP);
-}     
-
-static int unix_proto_recvfrom(struct socket *sock, void *buff, int len, int nonblock, 
-		    unsigned flags, struct sockaddr *addr, int *addr_len)
-{
-	return(-EOPNOTSUPP);
-}     
-
-/*
- *	You can't shutdown a unix domain socket.
- */
-
-static int unix_proto_shutdown(struct socket *sock, int how)
-{
-	return(-EOPNOTSUPP);
-}
-
-
-/*
- *	Send data to a unix socket.
- */
- 
-static int unix_proto_send(struct socket *sock, const void *buff, int len, int nonblock,
-		unsigned flags)
-{
-	if (flags != 0) 
-		return(-EINVAL);
-	return(unix_proto_write(sock, (const char *) buff, len, nonblock));
-}
-
-
-/* 
- *	Receive data. This version of AF_UNIX also lacks MSG_PEEK 8(
- */
- 
-static int unix_proto_recv(struct socket *sock, void *buff, int len, int nonblock,
-		unsigned flags)
-{
-	if (flags != 0) 
-		return(-EINVAL);
-	return(unix_proto_read(sock, (char *) buff, len, nonblock));
-}
-
-/*
- *	Given an address and an inode go find a unix control structure
- */
- 
-static struct unix_proto_data *
-unix_data_lookup(struct sockaddr_un *sockun, int sockaddr_len,
-		 struct inode *inode)
-{
-	 struct unix_proto_data *upd;
-
-	 for(upd = unix_datas; upd <= last_unix_data; ++upd) 
-	 {
-		if (upd->refcnt > 0 && upd->socket &&
-			upd->socket->state == SS_UNCONNECTED &&
-			upd->sockaddr_un.sun_family == sockun->sun_family &&
-			upd->inode == inode) 
-			
-			return(upd);
-	}
-	return(NULL);
-}
-
-/*
- *	We allocate a page of data for the socket. This is woefully inadequate and helps cause vast
- *	amounts of excess task switching and blocking when transferring stuff like bitmaps via X.
- *	It doesn't help this problem that the Linux scheduler is desperately in need of a major 
- *	rewrite. Somewhere near 16K would be better maybe 32.
- */
-
-static struct unix_proto_data *
-unix_data_alloc(void)
-{
-	struct unix_proto_data *upd;
-
-	cli();
-	for(upd = unix_datas; upd <= last_unix_data; ++upd) 
-	{
-		if (!upd->refcnt) 
-		{
-			upd->refcnt = -1;	/* unix domain socket not yet initialised - bgm */
-			sti();
-			upd->socket = NULL;
-			upd->sockaddr_len = 0;
-			upd->sockaddr_un.sun_family = 0;
-			upd->buf = NULL;
-			upd->bp_head = upd->bp_tail = 0;
-			upd->inode = NULL;
-			upd->peerupd = NULL;
-			return(upd);
-		}
-	}
-	sti();
-	return(NULL);
-}
-
-/*
- *	The data area is owned by all its users. Thus we need to track owners
- *	carefully and not free data at the wrong moment. These look like they need
- *	interrupt protection but they don't because no interrupt ever fiddles with
- *	these counts. With an SMP Linux you'll need to protect these!
- */
-
-static inline void unix_data_ref(struct unix_proto_data *upd)
-{
-	if (!upd) 
-	{
-		return;
-	}
-	++upd->refcnt;
-}
-
-
-static void unix_data_deref(struct unix_proto_data *upd)
-{
-	if (!upd) 
-	{
-		return;
-	}
-	if (upd->refcnt == 1) 
-	{
-		if (upd->buf) 
-		{
-			free_page((unsigned long)upd->buf);
-			upd->buf = NULL;
-			upd->bp_head = upd->bp_tail = 0;
-		}
-	}
-	--upd->refcnt;
-}
-
-
-/*
- *	Upon a create, we allocate an empty protocol data,
- *	and grab a page to buffer writes.
- */
- 
-static int unix_proto_create(struct socket *sock, int protocol)
-{
-	struct unix_proto_data *upd;
-
-	/*
-	 *	No funny SOCK_RAW stuff
-	 */
-	 
-	if (protocol != 0) 
-	{
-		return(-EINVAL);
-	}
-
-	if (!(upd = unix_data_alloc())) 
-	{
-		printk("UNIX: create: can't allocate buffer\n");
-		return(-ENOMEM);
-	}
-	if (!(upd->buf = (char*) get_free_page(GFP_USER))) 
-	{
-		printk("UNIX: create: can't get page!\n");
-		unix_data_deref(upd);
-		return(-ENOMEM);
-	}
-	upd->protocol = protocol;
-	upd->socket = sock;
-	UN_DATA(sock) = upd;
-	upd->refcnt = 1;	/* Now it's complete - bgm */
-	return(0);
-}
-
-/*
- *	Duplicate a socket.
- */
-
-static int unix_proto_dup(struct socket *newsock, struct socket *oldsock)
-{
-	struct unix_proto_data *upd = UN_DATA(oldsock);
-	return(unix_proto_create(newsock, upd->protocol));
-}
-
-
-/*
- *	Release a Unix domain socket.
- */
- 
-static int unix_proto_release(struct socket *sock, struct socket *peer)
-{
-	struct unix_proto_data *upd = UN_DATA(sock);
-
-	if (!upd) 
-		return(0);
-
-	if (upd->socket != sock) 
-	{
-		printk("UNIX: release: socket link mismatch!\n");
-		return(-EINVAL);
-	}
-
-	if (upd->inode) 
-	{
-		iput(upd->inode);
-		upd->inode = NULL;
-	}
-
-	UN_DATA(sock) = NULL;
-	upd->socket = NULL;
-
-	if (upd->peerupd)
-		unix_data_deref(upd->peerupd);
-	unix_data_deref(upd);
-	return(0);
-}
-
-
-/*
- *	Bind a name to a socket.
- *	This is where much of the work is done: we allocate a fresh page for
- *	the buffer, grab the appropriate inode and set things up.
- *
- *	FIXME: what should we do if an address is already bound?
- *	  Here we return EINVAL, but it may be necessary to re-bind.
- *	  I think thats what BSD does in the case of datagram sockets...
- */
- 
-static int unix_proto_bind(struct socket *sock, struct sockaddr *umyaddr,
-		int sockaddr_len)
-{
-	char fname[UNIX_PATH_MAX + 1];
-	struct unix_proto_data *upd = UN_DATA(sock);
-	unsigned long old_fs;
-	int i;
-
-	if (sockaddr_len <= UN_PATH_OFFSET ||
-		sockaddr_len > sizeof(struct sockaddr_un)) 
-	{
-		return(-EINVAL);
-	}
-	if (upd->sockaddr_len || upd->inode) 
-	{
-		/*printk("UNIX: bind: already bound!\n");*/
-		return(-EINVAL);
-	}
-	memcpy(&upd->sockaddr_un, umyaddr, sockaddr_len);
-	upd->sockaddr_un.sun_path[sockaddr_len-UN_PATH_OFFSET] = '\0';
-	if (upd->sockaddr_un.sun_family != AF_UNIX) 
-	{
-		return(-EINVAL);
-	}
-
-	memcpy(fname, upd->sockaddr_un.sun_path, sockaddr_len-UN_PATH_OFFSET);
-	fname[sockaddr_len-UN_PATH_OFFSET] = '\0';
-	old_fs = get_fs();
-	set_fs(get_ds());
-
-	i = do_mknod(fname, S_IFSOCK | S_IRWXUGO, 0);
-
-	if (i == 0) 
-		i = open_namei(fname, 2, S_IFSOCK, &upd->inode, NULL);
-	set_fs(old_fs);
-	if (i < 0) 
-	{
-/*		printk("UNIX: bind: can't open socket %s\n", fname);*/
-		if(i==-EEXIST)
-			i=-EADDRINUSE;
-		return(i);
-	}
-	upd->sockaddr_len = sockaddr_len;	/* now it's legal */
-	
-	return(0);
-}
-
-
-/*
- *	Perform a connection. we can only connect to unix sockets
- *	(I can't for the life of me find an application where that
- *	wouldn't be the case!)
- */
-
-static int unix_proto_connect(struct socket *sock, struct sockaddr *uservaddr,
-		   int sockaddr_len, int flags)
-{
-	char fname[sizeof(((struct sockaddr_un *)0)->sun_path) + 1];
-	struct sockaddr_un sockun;
-	struct unix_proto_data *serv_upd;
-	struct inode *inode;
-	unsigned long old_fs;
-	int i;
-
-	if (sockaddr_len <= UN_PATH_OFFSET ||
-		sockaddr_len > sizeof(struct sockaddr_un)) 
-	{
-		return(-EINVAL);
-	}
-
-	if (sock->state == SS_CONNECTING) 
-		return(-EINPROGRESS);
-	if (sock->state == SS_CONNECTED)
-		return(-EISCONN);
-
-	memcpy(&sockun, uservaddr, sockaddr_len);
-	sockun.sun_path[sockaddr_len-UN_PATH_OFFSET] = '\0';
-	if (sockun.sun_family != AF_UNIX) 
-	{
-		return(-EINVAL);
-	}
-
-/*
- * Try to open the name in the filesystem - this is how we
- * identify ourselves and our server. Note that we don't
- * hold onto the inode that long, just enough to find our
- * server. When we're connected, we mooch off the server.
- */
-
-	memcpy(fname, sockun.sun_path, sockaddr_len-UN_PATH_OFFSET);
-	fname[sockaddr_len-UN_PATH_OFFSET] = '\0';
-	old_fs = get_fs();
-	set_fs(get_ds());
-	i = open_namei(fname, 2, S_IFSOCK, &inode, NULL);
-	set_fs(old_fs);
-	if (i < 0) 
-	{
-		return(i);
-	}
-	  
-	serv_upd = unix_data_lookup(&sockun, sockaddr_len, inode);
-	iput(inode);
-	if (!serv_upd) 
-	{
-		return(-EINVAL);
-	}
-	
-	if ((i = sock_awaitconn(sock, serv_upd->socket, flags)) < 0) 
-	{
-		return(i);
-	}
-
-	if (sock->conn) 
-	{
-		unix_data_ref(UN_DATA(sock->conn));
-		UN_DATA(sock)->peerupd = UN_DATA(sock->conn); /* ref server */
-	}
-	return(0);
-}
-
-
-/*
- *	To do a socketpair, we just connect the two datas, easy!
- *	Since we always wait on the socket inode, they're no contention
- *	for a wait area, and deadlock prevention in the case of a process
- *	writing to itself is, ignored, in true unix fashion!
- */
- 
-static int unix_proto_socketpair(struct socket *sock1, struct socket *sock2)
-{
-	struct unix_proto_data *upd1 = UN_DATA(sock1), *upd2 = UN_DATA(sock2);
-
-	unix_data_ref(upd1);
-	unix_data_ref(upd2);
-	upd1->peerupd = upd2;
-	upd2->peerupd = upd1;
-	return(0);
-}
-
-
-/* 
- *	On accept, we ref the peer's data for safe writes. 
- */
-
-static int unix_proto_accept(struct socket *sock, struct socket *newsock, int flags)
-{
-	struct socket *clientsock;
-
-/*
- * If there aren't any sockets awaiting connection,
- * then wait for one, unless nonblocking.
- */
-
-	while(!(clientsock = sock->iconn)) 
-	{
-		if (flags & O_NONBLOCK) 
-			return(-EAGAIN);
-		sock->flags |= SO_WAITDATA;
-		interruptible_sleep_on(sock->wait);
-		sock->flags &= ~SO_WAITDATA;
-		if (current->signal & ~current->blocked) 
-		{
-			return(-ERESTARTSYS);
-		}
-	}
-/*
- * Great. Finish the connection relative to server and client,
- * wake up the client and return the new fd to the server.
- */
-
-	sock->iconn = clientsock->next;
-	clientsock->next = NULL;
-	newsock->conn = clientsock;
-	clientsock->conn = newsock;
-	clientsock->state = SS_CONNECTED;
-	newsock->state = SS_CONNECTED;
-	unix_data_ref(UN_DATA(clientsock));
-	UN_DATA(newsock)->peerupd	     = UN_DATA(clientsock);
-	UN_DATA(newsock)->sockaddr_un        = UN_DATA(sock)->sockaddr_un;
-	UN_DATA(newsock)->sockaddr_len       = UN_DATA(sock)->sockaddr_len;
-	wake_up_interruptible(clientsock->wait);
-	sock_wake_async(clientsock, 0);
-	return(0);
-}
-
-
-/*
- *	Gets the current name or the name of the connected socket. 
- */
- 
-static int unix_proto_getname(struct socket *sock, struct sockaddr *usockaddr,
-		   int *usockaddr_len, int peer)
-{
-	struct unix_proto_data *upd;
-	int len;
-
-	if (peer) 
-	{
-		if (sock->state != SS_CONNECTED) 
-		{
-			return(-EINVAL);
-		}
-		upd = UN_DATA(sock->conn);
-	}
-	else
-		upd = UN_DATA(sock);
-
-	len = upd->sockaddr_len;
-	memcpy(usockaddr, &upd->sockaddr_un, len);
- 	*usockaddr_len=len;
-	return(0);
-}
-
-
-/* 
- *	We read from our own buf. 
- */
- 
-static int unix_proto_read(struct socket *sock, char *ubuf, int size, int nonblock)
-{
-	struct unix_proto_data *upd;
-	int todo, avail;
-
-	if ((todo = size) <= 0) 
-		return(0);
-
-	upd = UN_DATA(sock);
-	while(!(avail = UN_BUF_AVAIL(upd))) 
-	{
-		if (sock->state != SS_CONNECTED) 
-		{
-			return((sock->state == SS_DISCONNECTING) ? 0 : -EINVAL);
-		}
-		if (nonblock) 
-			return(-EAGAIN);
-		sock->flags |= SO_WAITDATA;
-		interruptible_sleep_on(sock->wait);
-		sock->flags &= ~SO_WAITDATA;
-		if (current->signal & ~current->blocked) 
-		{
-			return(-ERESTARTSYS);
-		}
-	}
-
-/*
- *	Copy from the read buffer into the user's buffer,
- *	watching for wraparound. Then we wake up the writer.
- */
-   
-	unix_lock(upd);
-	do 
-	{
-		int part, cando;
-
-		if (avail <= 0) 
-		{
-			printk("UNIX: read: AVAIL IS NEGATIVE!!!\n");
-			send_sig(SIGKILL, current, 1);
-			return(-EPIPE);
-		}
-
-		if ((cando = todo) > avail) 
-			cando = avail;
-		if (cando >(part = BUF_SIZE - upd->bp_tail)) 
-			cando = part;
-		memcpy_tofs(ubuf, upd->buf + upd->bp_tail, cando);
-		upd->bp_tail =(upd->bp_tail + cando) &(BUF_SIZE-1);
-		ubuf += cando;
-		todo -= cando;
-		if (sock->state == SS_CONNECTED)
-		{
-			wake_up_interruptible(sock->conn->wait);
-			sock_wake_async(sock->conn, 2);
-		}
-		avail = UN_BUF_AVAIL(upd);
-	} 
-	while(todo && avail);
-	unix_unlock(upd);
-	return(size - todo);
-}
-
-
-/*
- *	We write to our peer's buf. When we connected we ref'd this
- *	peer so we are safe that the buffer remains, even after the
- *	peer has disconnected, which we check other ways.
- */
- 
-static int unix_proto_write(struct socket *sock, const char *ubuf, int size, int nonblock)
-{
-	struct unix_proto_data *pupd;
-	int todo, space;
-
-	if ((todo = size) <= 0)
-		return(0);
-	if (sock->state != SS_CONNECTED) 
-	{
-		if (sock->state == SS_DISCONNECTING) 
-		{
-			send_sig(SIGPIPE, current, 1);
-			return(-EPIPE);
-		}
-		return(-EINVAL);
-	}
-	pupd = UN_DATA(sock)->peerupd;	/* safer than sock->conn */
-
-	while(!(space = UN_BUF_SPACE(pupd))) 
-	{
-		sock->flags |= SO_NOSPACE;
-		if (nonblock) 
-			return(-EAGAIN);
-		sock->flags &= ~SO_NOSPACE;
-		interruptible_sleep_on(sock->wait);
-		if (current->signal & ~current->blocked) 
-		{
-			return(-ERESTARTSYS);
-		}
-		if (sock->state == SS_DISCONNECTING) 
-		{
-			send_sig(SIGPIPE, current, 1);
-			return(-EPIPE);
-		}
-	}
-
-/*
- *	Copy from the user's buffer to the write buffer,
- *	watching for wraparound. Then we wake up the reader.
- */
-   
-	unix_lock(pupd);
-
-	do 
-	{
-		int part, cando;
-
-		if (space <= 0) 
-		{
-			printk("UNIX: write: SPACE IS NEGATIVE!!!\n");
-			send_sig(SIGKILL, current, 1);
-			return(-EPIPE);
-		}
-
-		/*
-		 *	We may become disconnected inside this loop, so watch
-		 *	for it (peerupd is safe until we close).
-		 */
-		 
-		if (sock->state == SS_DISCONNECTING) 
-		{
-			send_sig(SIGPIPE, current, 1);
-			unix_unlock(pupd);
-			return(-EPIPE);
-		}
-		
-		if ((cando = todo) > space) 
-			cando = space;
-
-		if (cando >(part = BUF_SIZE - pupd->bp_head))
-			cando = part;
-	
-		memcpy_fromfs(pupd->buf + pupd->bp_head, ubuf, cando);
-		pupd->bp_head =(pupd->bp_head + cando) &(BUF_SIZE-1);
-		ubuf += cando;
-		todo -= cando;
-		if (sock->state == SS_CONNECTED)
-		{
-			wake_up_interruptible(sock->conn->wait);
-			sock_wake_async(sock->conn, 1);
-		}
-		space = UN_BUF_SPACE(pupd);
-	}
-	while(todo && space);
-
-	unix_unlock(pupd);
-	return(size - todo);
-}
-
-/*
- *	Select on a unix domain socket.
- */
-
-static int unix_proto_select(struct socket *sock, int sel_type, select_table * wait)
-{
-	struct unix_proto_data *upd, *peerupd;
-
-	/* 
-	 *	Handle server sockets specially.
-	 */
-	if (sock->flags & SO_ACCEPTCON) 
-	{
-		if (sel_type == SEL_IN) 
-		{
-			if (sock->iconn) 
-				return(1);
-			select_wait(sock->wait, wait);
-			return(sock->iconn ? 1 : 0);
-		}
-		select_wait(sock->wait, wait);
-		return(0);
-	}
-
-	if (sel_type == SEL_IN) 
-	{
-		upd = UN_DATA(sock);
-		if (UN_BUF_AVAIL(upd))	/* even if disconnected */
-			return(1);
-		else if (sock->state != SS_CONNECTED) 
-		{
-			return(1);
-		}
-		select_wait(sock->wait,wait);
-		return(0);
-	}
-
-	if (sel_type == SEL_OUT) 
-	{
-		if (sock->state != SS_CONNECTED) 
-		{
-			return(1);
-		}
-		peerupd = UN_DATA(sock->conn);
-		if (UN_BUF_SPACE(peerupd) > 0) 
-			return(1);
-		select_wait(sock->wait,wait);
-		return(0);
-	}
-
-	/*
-	 * Exceptions - SEL_EX 
-	 */
-
-	return(0);
-}
-
-
-/*
- *	ioctl() calls sent to an AF_UNIX socket
- */
-
-static int unix_proto_ioctl(struct socket *sock, unsigned int cmd, unsigned long arg)
-{
-	struct unix_proto_data *upd, *peerupd;
-	int er;
-
-	upd = UN_DATA(sock);
-	peerupd = (sock->state == SS_CONNECTED) ? UN_DATA(sock->conn) : NULL;
-
-	switch(cmd) 
-	{
-		case TIOCINQ:
-			if (sock->flags & SO_ACCEPTCON) 
-				return(-EINVAL);
-			er=verify_area(VERIFY_WRITE,(void *)arg, sizeof(unsigned long));
-			if(er)
-				return er;
-			if (UN_BUF_AVAIL(upd) || peerupd)
-				put_fs_long(UN_BUF_AVAIL(upd),(unsigned long *)arg);
-			else
-				put_fs_long(0,(unsigned long *)arg);
-			break;
-		case TIOCOUTQ:
-			if (sock->flags & SO_ACCEPTCON) 
-				return(-EINVAL);
-			er=verify_area(VERIFY_WRITE,(void *)arg, sizeof(unsigned long));
-			if(er)
-				return er;
-			if (peerupd) 
-				put_fs_long(UN_BUF_SPACE(peerupd),(unsigned long *)arg);
-			else
-				put_fs_long(0,(unsigned long *)arg);
-			break;
-		default:
-			return(-EINVAL);
-	}
-	return(0);
-}
-
-
-static struct proto_ops unix_proto_ops = {
-	AF_UNIX,
-	unix_proto_create,
-	unix_proto_dup,
-	unix_proto_release,
-	unix_proto_bind,
-	unix_proto_connect,
-	unix_proto_socketpair,
-	unix_proto_accept,
-	unix_proto_getname,
-	unix_proto_read,
-	unix_proto_write,
-	unix_proto_select,
-	unix_proto_ioctl,
-	unix_proto_listen,
-	unix_proto_send,
-	unix_proto_recv,
-	unix_proto_sendto,
-	unix_proto_recvfrom,
-	unix_proto_shutdown,
-	unix_proto_setsockopt,
-	unix_proto_getsockopt,
-	NULL				/* unix_proto_fcntl	*/
-};
-
-/*
- *	Initialise the Unix domain protocol.
- */
-
-void unix_proto_init(struct net_proto *pro)
-{
-	struct unix_proto_data *upd;
-
-	/*
-	 *	Tell SOCKET that we are alive... 
-	 */
-
-	(void) sock_register(unix_proto_ops.family, &unix_proto_ops);
-
-	for(upd = unix_datas; upd <= last_unix_data; ++upd) 
-	{
-		upd->refcnt = 0;
-	}
-}


FUNET's LINUX-ADM group, linux-adm@nic.funet.fi
TCL-scripts by Sam Shen, slshen@lbl.gov with Sam's (original) version
of this