The Condition task is used in partnership with the Inventory task, which
   keeps track of your character's inventory.
You can activate and disactivate the Condition task. While activated, the
   task sends commands like 'examine sword' to the world periodically, hoping
   for a response like 'Your sword is in excellent condition'.
Ordinarily, one command is sent for every object in your character's
   inventory. The task waits for a response from each command before sending
   the next one.
However, if you defined one or more 'monitored objects', 'examine' commands
   are only sent for items in the inventory which are marked as monitored.

Client commands used with the Inventory/Condition tasks are:
   ;activateinventory         Activates the Inventory/Condition tasks
   ;disactivateinventory      Disactivates the Inventory/Condition tasks
   ;protectobject             Grants an object semi-protection
   ;unprotectobject           Removes an object's semi-protection
   ;listprotectobject         Lists objects enjoying semi-protection
   ;monitorobject             Sets objects monitored by the Condition task
   ;unmonitorobject           Removes objects monitored by the Condition task
   ;listmonitorobject         Lists objects monitored by the Condition task
   ;sellall                   Sells all unprotected objects in the inventory
   ;dropall                   Drops all unprotected objects in the inventory
   ;useall                    Performs action on all unprotected objects
