patch-2.1.32 linux/fs/lockd/clntlock.c

Next file: linux/fs/lockd/clntproc.c
Previous file: linux/fs/lockd/Makefile
Back to the patch index
Back to the overall index

diff -u --recursive --new-file v2.1.31/linux/fs/lockd/clntlock.c linux/fs/lockd/clntlock.c
@@ -0,0 +1,203 @@
+/*
+ * linux/fs/lockd/clntlock.c
+ *
+ * Lock handling for the client side NLM implementation
+ *
+ * Copyright (C) 1996, Olaf Kirch <okir@monad.swb.de>
+ */
+
+#define __KERNEL_SYSCALLS__
+
+#include <linux/types.h>
+#include <linux/sched.h>
+#include <linux/nfs_fs.h>
+#include <linux/unistd.h>
+#include <linux/sunrpc/clnt.h>
+#include <linux/sunrpc/svc.h>
+#include <linux/lockd/lockd.h>
+
+#define NLMDBG_FACILITY		NLMDBG_CIENT
+
+/*
+ * Local function prototypes
+ */
+static int			reclaimer(void *ptr);
+
+/*
+ * The following functions handle blocking and granting from the
+ * client perspective.
+ */
+
+/*
+ * This is the representation of a blocked client lock.
+ */
+struct nlm_wait {
+	struct nlm_wait *	b_next;		/* linked list */
+	struct wait_queue *	b_wait;		/* where to wait on */
+	struct nlm_host *	b_host;
+	struct file_lock *	b_lock;		/* local file lock */
+	unsigned short		b_reclaim;	/* got to reclaim lock */
+	u32			b_status;	/* grant callback status */
+};
+
+static struct nlm_wait *	nlm_blocked = NULL;
+
+/*
+ * Block on a lock
+ */
+int
+nlmclnt_block(struct nlm_host *host, struct file_lock *fl, u32 *statp)
+{
+	struct nlm_wait	block, **head;
+	int		err;
+	u32		pstate;
+
+	block.b_host   = host;
+	block.b_lock   = fl;
+	block.b_wait   = NULL;
+	block.b_status = NLM_LCK_BLOCKED;
+	block.b_next   = nlm_blocked;
+	nlm_blocked    = &block;
+
+	/* Remember pseudo nsm state */
+	pstate = host->h_state;
+
+	/* Go to sleep waiting for GRANT callback. Some servers seem
+	 * to lose callbacks, however, so we're going to poll from
+	 * time to time just to make sure.
+	 *
+	 * For now, the retry frequency is pretty high; normally 
+	 * a 1 minute timeout would do. See the comment before
+	 * nlmclnt_lock for an explanation.
+	 */
+	current->timeout = jiffies + 30 * HZ;
+	interruptible_sleep_on(&block.b_wait);
+
+	for (head = &nlm_blocked; *head; head = &(*head)->b_next) {
+		if (*head == &block) {
+			*head = block.b_next;
+			break;
+		}
+	}
+
+	if (!signalled()) {
+		*statp = block.b_status;
+		return 0;
+	}
+
+	/* Okay, we were interrupted. Cancel the pending request
+	 * unless the server has rebooted.
+	 */
+	if (pstate == host->h_state && (err = nlmclnt_cancel(host, fl)) < 0)
+		printk(KERN_NOTICE
+			"lockd: CANCEL call failed (errno %d)\n", -err);
+
+	return -ERESTARTSYS;
+}
+
+/*
+ * The server lockd has called us back to tell us the lock was granted
+ */
+u32
+nlmclnt_grant(struct nlm_lock *lock)
+{
+	struct nlm_wait	*block;
+
+	/*
+	 * Look up blocked request based on arguments. 
+	 * Warning: must not use cookie to match it!
+	 */
+	for (block = nlm_blocked; block; block = block->b_next) {
+		if (nlm_compare_locks(block->b_lock, &lock->fl))
+			break;
+	}
+
+	/* Ooops, no blocked request found. */
+	if (block == NULL)
+		return nlm_lck_denied;
+
+	/* Alright, we found the lock. Set the return status and
+	 * wake up the caller.
+	 */
+	block->b_status = NLM_LCK_GRANTED;
+	wake_up(&block->b_wait);
+
+	return nlm_granted;
+}
+
+/*
+ * The following procedures deal with the recovery of locks after a
+ * server crash.
+ */
+
+/*
+ * Reclaim all locks on server host. We do this by spawning a separate
+ * reclaimer thread.
+ * FIXME: should bump MOD_USE_COUNT while reclaiming
+ */
+void
+nlmclnt_recovery(struct nlm_host *host, u32 newstate)
+{
+	if (!host->h_reclaiming++) {
+		if (host->h_nsmstate == newstate)
+			return;
+		printk(KERN_WARNING
+			"lockd: Uh-oh! Interfering reclaims for host %s",
+			host->h_name);
+		host->h_monitored = 0;
+		host->h_nsmstate = newstate;
+		host->h_state++;
+		nlm_release_host(host);
+	} else {
+		host->h_monitored = 0;
+		host->h_nsmstate = newstate;
+		host->h_state++;
+		host->h_count++;
+		kernel_thread(reclaimer, host, 0);
+	}
+}
+
+static int
+reclaimer(void *ptr)
+{
+	struct nlm_host	  *host = (struct nlm_host *) ptr;
+	struct nlm_wait	  *block;
+	struct file_lock  *fl;
+	struct inode	  *inode;
+
+	/* This one ensures that our parent doesn't terminate while the
+	 * reclaim is in progress */
+	lockd_up();
+
+	/* First, reclaim all locks that have been granted previously. */
+	do {
+		for (fl = file_lock_table; fl; fl = fl->fl_next) {
+			inode = fl->fl_file->f_inode;
+			if (inode->i_sb->s_magic == NFS_SUPER_MAGIC
+			 && nlm_cmp_addr(NFS_ADDR(inode), &host->h_addr)
+			 && fl->fl_u.nfs_fl.state != host->h_state
+			 && (fl->fl_u.nfs_fl.flags & NFS_LCK_GRANTED)) {
+				fl->fl_u.nfs_fl.flags &= ~ NFS_LCK_GRANTED;
+				nlmclnt_reclaim(host, fl);
+				break;
+			}
+		}
+	} while (fl);
+
+	host->h_reclaiming = 0;
+	wake_up(&host->h_gracewait);
+
+	/* Now, wake up all processes that sleep on a blocked lock */
+	for (block = nlm_blocked; block; block = block->b_next) {
+		if (block->b_host == host) {
+			block->b_status = NLM_LCK_DENIED_GRACE_PERIOD;
+			wake_up(&block->b_wait);
+		}
+	}
+
+	/* Release host handle after use */
+	nlm_release_host(host);
+	lockd_down();
+
+	return 0;
+}

FUNET's LINUX-ADM group, linux-adm@nic.funet.fi
TCL-scripts by Sam Shen, slshen@lbl.gov